One Hour One Life Forums

a multiplayer game of parenting and civilization building

You are not logged in.

#1 2019-05-17 02:32:41

Booklat1
Member
Registered: 2018-07-21
Posts: 1,062

All biomes should matter (a bit more)

Listen up, Im not saying we need all biomes to be liveable, to be very meta or to have entire techtrees of their own.
But shouldnt there be at least a few unorthodox good combos?

After water upgrade most biomes are inhabitable long term but grasslands are also better than ever. Can't we have some early and late game incentives to live elsewhere?

For early game we need rope, soil, branches at the very least. Vines for rope is an ancient suggestion, and fits jungle/swamp.

Oil tech makes snow/desert desireable, rubber the same for jungles. Biomes with large amounts of wood could be used for new storage items. Mine upgrades pushes badlands meta.


I feel like all this has been said already so please, can we all push biome improvements? There's been a lot of emphasis in spawn mechanics but not so much in the world itself.

Offline

Board footer

Powered by FluxBB