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a multiplayer game of parenting and civilization building

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#1 2019-03-28 19:38:41

Dodge
Member
Registered: 2018-08-27
Posts: 2,467

Elaborate foods should be better than basic foods

Currently some foods require so many steps to make that by the time you make them you already lost more food than it gives you, yes some foods make you actually lose food.

Yum is good, but with basic foods we can already reach 10+ yum and have more yum than most players on server to the point where a couple more wont make a difference.

Also some of them have a 20 value (like the cooked fish) which is the max ammount of food so unless it's eaten when starving at 0 food pip which never happens, it's always wasted

But if foods had different tiers (for example: basic, good, very good, delicious, legendary)

Each tier would have a different color and fill a colored food bar.

Basic foods would only fill the black bar like currently, a good food would turn the food bar green and fill it but only if the black bar is already full otherwise it would keep filling the black bar

Basically first tier food bar needs to be full to turn into next tier green bar and start filling it but only higher tier foods than basic can turn bar green and fill it, next bar after green could be blue for example and only very good foods and higher could fill it, using only legendary foods to get to the highest color bar would work but be extremly wasteful since the other tiers could be used to fill the lower tier bars.

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Last edited by Dodge (2019-03-28 19:41:22)

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