a multiplayer game of parenting and civilization building
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Okay, I might wander in a field that Jason does not want to investigate. But I easily see rooms to introduce some afterlife and reincarnation mecanism in the game, which would add a bit of gameplay.
For example, after death, under some conditions, a dead player might be allow to wander around the map for a limited time, and with no possibility interact. Unless a shaman performs adequate rituals, which would allow the shaman to chat with the dead.
Also some rituals performed by the living (or the dead before dying) could allow the dead to choose where to reincarnate. A shaman might know which baby has reborn with the spirit of the ancestor he has been talking to.
In terms of game evolution, these mechanism might disappear or take a different form as player craft modern things (unless they manage to keep crafting the ingredients for those rituals).
Last edited by vfabien21 (2018-03-01 11:40:27)
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