a multiplayer game of parenting and civilization building
You are not logged in.
Pages: 1
I know that ohol is a survival game and that a lore would be perfectly useless, but I think it would be an interesting idea non the less!
My idea is that their would be some scattered unbreakable ruins of buildings and materials witch we can not interact with, ruins of the past life witch goes hand in hand with the Idea of, some objects surviving the apocalypse. some ruins might hold some information of the past, some ancient tool a piece of parchment ext. and now that we are in one big server, this would be (well I think) a nice Idea. and we have the community piece together what might have happened, and explain some of the magical properties of our ohol. which might actually be science!
Its just an Idea and I would be fine if we don't get one I think however that ohol has potential to have a hard to uncover, and satisfying lore!
"hear how the wind begins to whisper, but now it screams at me" said ashe
"I remember it from a Life I never Lived" said Peaches
"Now Chad don't invest in Asian markets" said Chad's Mom
Herry the man who cheated death
Offline
to me the fun in this game is that everything that happens is made by us. I'd much rather find some actual ruins of a civ than generated ones
Offline
Pages: 1