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a multiplayer game of parenting and civilization building

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#1 2018-12-26 19:52:23

Vexenie
Member
Registered: 2018-10-07
Posts: 305

Pollution effects

We use fire for everything, from just warmth to powering machines
The thing that doesn't make sense, is how all that smoke and oil drilling doesn't affect the nature or even our OWN bodies

To make you especially think, now all that would have after effects that harm the nature and YOU!
As seen on the image, everyone in a clean area starts off like we are right now
after some time, making fires and using them, it'll take a toll on nature and you

The area of effect will start to become gray, to show the pollution in that area
The area most used for fires and such, will gradually become more polluted
There's the center, where it's most polluted and the outside, where it gets weaker
the radius gets bigger as polluted it gets

A stats sheet for how polluting a task is:
Each tile has a memory for pollution for 300 units

Fires - +1
Charcoal making - +5
Forging - +2
oil drilling - +15
Car usage (every second of gas usage) - +3
Machine usage - +2
Kerosene pump - +1
Oven - +1

All tiles will slowly remove 1 pollution point every 5 MIN!
This will cause players to occasionally move or stop using a item that causes pollution

How players become unhealthy:
To 100, players are at full health
from 100 to 200, players become pale and appear tired
from 200 to 300, players become unhealthy

unhealthiness causes players to lose hunger points more quickly

To decrease and produce less pollution, 1# is using items carefully
other ways are using a mask, that makes you healthy again after 10 min if unhealthy and 5 min if pale
however, this doesn't clean the air, it only protects you from the pollution

In the future of the game, electricity may be added to make stations more efficient, however, there should be a choice
Batteries allow to store energy, but they will run out some time and also, how they are recharged anyway?
With power plants and such!

Now the choice that a mentioned:
The choice would by of, would you go efficient and polluting or moderate and clean
Batteries would still be charged, but at a slower rate than power plants
Clean energy sources are wind turbines, solar panels, hydro stations and so on

This allows then to make also clean smitheries, ovens, forges and so on
there will be ALSO two types of stations
you got the easier to make polluting stations AND much harder to make clean stations

At first, the pollution might not seem that serious, but once it's very polluted, you'll change your mind

What do you think? Could it be a feature or just an idea?
Let me know

Last edited by Vexenie (2020-09-27 15:46:21)


I enjoy the simpler things in life, but only if I'm calm.

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