a multiplayer game of parenting and civilization building
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Traditional jungle hammocks are made from kapok, the fibrous center of a tree by the same name. Now that we have jungles, a knife and axe and saw could be used to make a long spool of rope
I love all of my children. You are wanted and loved.
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Oh please. Milkweed isn't a problem. The problem is people don't roam outside the town safety to gathers stuff and just plant milkweed and spam milkweed seed.
Just pick a backbag, sharpstone, basket, make a homemarker and roam outside of town. Eat variety of wild edibles and gather milkweed from the wild.
Profit-->6ropes and high yum count.
I am Sheep, the lord of kraut, maker of the roads, professional constructor, master smith, bonsai enthusiast, arctic fisher, dog whisperer, naked nomad and an ORGANIZER. Nerf sharp stone it's op.
"BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" -Jaleiah Gilberts
"All your bases are belong to us"-xXPu55yS14y3rXx-
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Lassos can be cut now.
They can! Yay, i missed patch notes then. I really wanted that.
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Oh please. Milkweed isn't a problem. The problem is people don't roam outside the town safety to gathers stuff and just plant milkweed and spam milkweed seed.
Just pick a backbag, sharpstone, basket, make a homemarker and roam outside of town. Eat variety of wild edibles and gather milkweed from the wild.
Profit-->6ropes and high yum count.
There is a real problem with this though. That's fine for YOUR generation. Later, we have no milkweed, and if unlucky, no seed, as the stuff takes a thousand years to re-spawn (literally, in game time i believe). I've been in towns where i spent an entire male lifetime searching for milkweed seed, lived to just under 60, and found 2 milkweed in a lifetime of search.
Not sure if natural overharvesting and its insanely long spawn times, or a greifer was there way before my time, either way the pain was real, and it might even have killed the town.
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