a multiplayer game of parenting and civilization building
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Can we have a second system to cursing where we can banish people from spawning in the family for a very long time?
What banish could do:
- You can only banish people under same family tree
- Banished players don't spawn in the family tree for a looooong time
- It is easier to banish players than curse them
- Maybe have banished players unable to interact with objects near family?
- Have them drop stuff?
How to banish them? Maybe vote a leader for the tribe that has the banish ability? Or have it the same as curse but require far less votes than curse?
So far I see players never cursing because they're new or don't know what's going on. We need a way for trusted people to punish griefers and such. So maybe have it so the leader of the family can banish. That's as far as I thought it out. Of course cursing should still remain in as the super serious punishment for griefers.
Last edited by Pastah (2018-12-03 08:04:56)
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If we would just never again become a child or mother of someone we ever cursed.
A lineage ban (90 minute block) for being cursed of a member of the same lineage even when below 30 should be self-evident if this isn't already the case.
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Its easy, you just stab them
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Its easy, you just stab them
Pretty much this. Don't like someone? Stab them and continue working.
fug it’s Tarr.
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