One Hour One Life Forums

a multiplayer game of parenting and civilization building

You are not logged in.

#1 2018-07-27 03:38:05

YAHG
Member
Registered: 2018-04-06
Posts: 1,347

So what does this ACTUALLY mean?

https://github.com/jasonrohrer/OneLife/ … 792162c508

This is the first YUM commit

https://github.com/jasonrohrer/OneLife/ … 637110fb81

https://github.com/jasonrohrer/OneLife/ … 42fd6598b8

The two other commits are bugfixes. There might be others out there but I didn't find them.

I can't see any multiplication in there as far as the yum bonus goes. There are times where the variable is called yumMultiplier but it is used as addition or substitution.

There are 109 instances of yum in livinglifepage.cpp https://github.com/jasonrohrer/OneLife/ … fePage.cpp , which seems to be where this is all happening.

newObject.yummyBonusStore = 0; this suggests it is storing it as a buffer for our hp

Could someone clarify what this really does?

Does it:

A: Add a flat bonus to hunger pips that can carry over normal Max hunger
B: Multiply the time required for hunger to decrease one pip
C: Something else?


"be prepared and one person cant kill all city, if he can, then you deserve it"  -pein
https://kazetsukai.github.io/onetech/#
https://onehouronelife.com/forums/viewtopic.php?id=1438

Offline

#2 2018-07-27 05:48:27

Kzapp
New User
Registered: 2018-07-23
Posts: 3

Re: So what does this ACTUALLY mean?

Basically A.  The amount added with each food goes up as your chain of unique foods gets longer, and new bonuses are added on top of any unused bonuses from earlier foods.  The first reply to the thread "I still don’t understand what “meh” and “yum” mean" has a good walkthrough of some examples.

Offline

Board footer

Powered by FluxBB