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a multiplayer game of parenting and civilization building

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#1 2018-03-09 23:23:58

Potjeh
Member
Registered: 2018-03-08
Posts: 469

[Suggestion]Nutritional variety

I've watched a YouTube video about the game where Jason was talking about rabbit starvation, and I think this could be a neat thing to represent in game by making spammed food give less calories. This would also be good to ensure that no one food source can be the optimal choice and promote having variety of food industries in a village.

Example mechanic: game tracks last 10 items you've eaten. When you eat a new food item it checks how many of those items are in your eaten log, and you get between 50% (10/10 in log) and 200% (0/10 in log) calories.

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