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a multiplayer game of parenting and civilization building

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#26 2018-06-11 17:47:01

Rose
Member
Registered: 2018-06-07
Posts: 89

Re: Possible way to deal with the murders?

Dont slow the murders but freeze them for one or two minutes.

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#27 2018-06-11 17:59:08

jasonrohrer
Administrator
Registered: 2017-02-13
Posts: 4,805

Re: Possible way to deal with the murders?

I see 73 people online right now, not 38.  It depends on the time of day.

799 unique players on Sunday.

Going back in one month steps:

Sunday, May 13:  822
Sunday, April 15:  1539
Sunday, March 11:  3307
Sunday, March 3:  962

So the game has shed half its remaining players each month, except for this last month.  This is the reality of launching a game.  Tons of people play it when it first comes out, and that slows down over time.

I don't think this is because of griefers and murder, but because of all the other issues facing the game, and also because of the realities of launching a game.  Almost every game sees a 1/t curve in sales and players after launch.

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#28 2018-06-11 18:09:53

sc0rp
Member
Registered: 2018-05-25
Posts: 740

Re: Possible way to deal with the murders?

jasonrohrer wrote:

I don't think this is because of griefers and murder

Any way to figure it out?  Maybe a post comment/request button inside game itself (at start or after a life)?  That would gather some feedback.

jasonrohrer wrote:

but because of all the other issues facing the game, and also because of the realities of launching a game.  Almost every game sees a 1/t curve in sales and players after launch.

Aren't stats a bit different for MMOs?  Isn't 1/t curve for games that you play, finish, and "be done" with?

Last edited by sc0rp (2018-06-11 18:10:40)

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#29 2018-06-11 18:26:31

Rose
Member
Registered: 2018-06-07
Posts: 89

Re: Possible way to deal with the murders?

Going back in one month steps:

Sunday, May 13:  822
Sunday, April 15:  1539

Version 67 (Fri Mar 16, 2018)
+ Yew Bow#just murdered
+ Bloody Knife
+ Murder Grave


Sunday, March 11:  3307
Sunday, March 3:  962

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#30 2018-06-11 22:56:02

breezeknight
Member
Registered: 2018-04-02
Posts: 813

Re: Possible way to deal with the murders?

@Rose

it's useless to ask for any change regarding murder with OHOL

i asked for empowerment of the victims since i registered here at forums, two months ago
but no such luck
all the players who enjoy the free easy ride with murder will always shot down every such suggestion
& since Jason backs only the agressive part of the players' base, so if the game ever becomes famous then surely because of it's unfairness, lol

what all that killing has to do with parenting & civ building ? i have not the faintest idea

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#31 2018-06-12 10:57:40

Rose
Member
Registered: 2018-06-07
Posts: 89

Re: Possible way to deal with the murders?

Remote servers:

|--> server1.onehouronelife.com : 8005 ::: 23 / 200

|--> server2.onehouronelife.com : 8005 ::: 0 / 200

|--> server3.onehouronelife.com : 8005 ::: 0 / 200

|--> server4.onehouronelife.com : 8005 ::: 0 / 200

|--> server5.onehouronelife.com : 8005 ::: 0 / 200

|--> server6.onehouronelife.com : 8005 ::: 0 / 200

|--> server7.onehouronelife.com : 8005 ::: 0 / 200

|--> server8.onehouronelife.com : 8005 ::: 0 / 200

|--> server9.onehouronelife.com : 8005 ::: 0 / 200

|--> server10.onehouronelife.com : 8005 ::: 0 / 200

|--> server11.onehouronelife.com : 8005 ::: 0 / 200

|--> server12.onehouronelife.com : 8005 ::: 0 / 200

|--> server13.onehouronelife.com : 8005 ::: 0 / 200

|--> server14.onehouronelife.com : 8005 ::: 0 / 200

|--> server15.onehouronelife.com : 8005 ::: 0 / 200

---------------------------

Total ::: 23 / 3000

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#32 2018-06-12 11:45:21

Anshin
Member
Registered: 2018-04-01
Posts: 614

Re: Possible way to deal with the murders?

Well it is E3 weekend and exam time in school. I'd be more worried about the numbers if they don't come back up in July.

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#33 2018-06-12 12:06:08

TrustyWay
Member
Registered: 2018-03-12
Posts: 570

Re: Possible way to deal with the murders?

I have exams and my friends too, that normal even if it is pretty low

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