One Hour One Life Forums

a multiplayer game of parenting and civilization building

You are not logged in.

#1 2018-05-06 09:22:05

JS
Member
Registered: 2018-04-21
Posts: 61

Two peaceful lives (TW, DICK-NE)

Once, I was born in a small camp kept roughly.
Everyone did their job though there was no order.
It was a bit of a progressive camp, but there were a lot of people and a lack of skilled people, so we had only three brothers.
(Maybe brother and cousin?)
Three of us did their jobs to the end without a woman, and one of them grew old.

My brother (or cousin) and I worked leisurely.
The carrot farm stopped.
I made him a seals coat like me.
He baked a pie in a basket.
I made letters while making milkweed farms and berry farms.
T.
I showed the letter and it seemed that my brother was having a good time.
And I make pretty skewer farms.
If I do not have people in the village, I do a little surplus labor.

Brother is old.
I hastily gathered the skewers.
I made two Vs.
According to my reasonable reasoning, if I put two V, it becomes X.
If you cut X with a flint chip, it will be Y.
I had forgotten that there was a VV in the alphabet.
VV = W


I could not let W sit next to me.
I put it on a diagonal line.

T
    W

"I MEAN Y"
"THANK YOU"
"YES"

As a result, the meaning was understood. XD

Until I became a master, it was time I spent effortlessly after changing my policy to control births.






Second, I worked diligently but I enjoyed peace of mind.

When I was born, Eve with a DICK sense had not already existed.
The DICK family operated a medium sized village.
There was no sheep but there were various professionals.
The farm was large, but the nearby resources were exhausted.
There were many people and complex.
My mother gave me a carrot farming job.

Someone said he needed a skewer.
I put a carrot in the basket and quickly got out of the way.
There was no nearby resource, so I went to the right and looked for food and moved little by little.
And I was lost.
I had to decide quickly.
To spend time in vain to find a village, or to build a new house.
In my experience, I chose a new house.
I can not find my way innately.



I found a decent place to wander around.
It was a place with a wide desert, a wide swamp, broad green and not far from savannah.
I quickly made a home mark where deserts, forests and swamps meet.
And I laid 10 baskets of soil in the desert near the water for the children.
I made some baskets.
Until the child was born, I made a rabbit trap.
I could not make a kiln, but I put clay in the forest near the desert.
The children were born.
I spent the end of the desert in my crib while at the same time gathering resources in the forest.
I briefly explained to the children.
I lost my old home.
To the west of this desert there are several cacti.
The children liked 10 baskets of carrot dirt.
Although there was no seed.
Fortunately, some rabbits appeared.
I brought rabbits and seeds, and then I focused on hunting rabbits.

Usually my rabbit hunt is to make my backpack.
Other times, I build a kiln and make steel.
But the situation was best to hunt rabbits.
I made rabbit pouches, and I fed meat and bags.



There was no steel, but it was well maintained.
I did not have to give up my child, and my daughters raised their children very easily.
It was a feeling that the child was born in the early and middle of the year, so it would.

I just thought it was close to a relative town, where a lot of children were born and few were born here.

One son found the old DICK TOWN in SW.
He said he would go to the village, saying there is no young woman in the old home.
My head was silver.
The son suggested that the developed old home is good.
I felt I needed to send a young woman to maintain a medium-sized village.

I asked young and young girls.
Old home is almost equipped.
Anyone want to go to Old Home?
You can go there if you want.

Two girls came out.
However, one of the children came back to the way that many children were born.

My daughter asked me.
Mom, do you want that?
I said I would take care of this place.
Incidentally, I said.
This HOME is better LAND.
(Better Real Estate)

I think it's good to have a shelter and a sub home to back up the main town.
Even if the food crisis, trolling or murderer problem arises, all the inhabitants can be avoided.

When I was making a milkweed farm, a young boy was taking care of the carrot farm.

I could not make steel and sheep, I kept on working but my mind was peaceful.
It was a land of good conditions, and the resources were not exhausted, so the family felt relieved.
The power of the carrot farm and the rabbit was great.
There was also a chance to venture into the developed town without worrying.

Offline

#2 2018-05-06 11:38:12

Morti
Member
Registered: 2018-04-06
Posts: 1,323

Re: Two peaceful lives (TW, DICK-NE)

These are the stories I like to read, you put in the effort to keep your children alive, and you get positive results.

Every child can fill a role in the world, and those roles double and triple as the land our settlements occupy expand with our populations.

We can keep our children alive and we don't need to sacrifice anyone for the sake of a finite set of resources. The world out there is full of everything we need. It's just waiting for the hands of your boys and girls to shape it, into the future.

With this sort of attitude we will get things right and everyone that joins us can fill out our families as new farms spring to life. Our networks radiating out across the land like the great circuitry of life; roots and branches, extending out, to those locations where warm deserts, sturdy maple trees and fresh water combine to create the perfect conditions for the seeds of new settlements.

tJ6zd1b.png

Offline

#3 2018-05-06 12:16:13

JS
Member
Registered: 2018-04-21
Posts: 61

Re: Two peaceful lives (TW, DICK-NE)

Morti wrote:

These are the stories I like to read, you put in the effort to keep your children alive, and you get positive results.

We can keep our children alive and we don't need to sacrifice anyone for the sake of a finite set of resources. The world out there is full of everything we need. It's just waiting for the hands of your boys and girls to shape it, into the future.

With this sort of attitude we will get things right and everyone that joins us can fill out our families as new farms spring to life. Our networks radiating out across the land like the great circuitry of life; roots and branches, extending out, to those locations where warm deserts, sturdy maple trees and fresh water combine to create the perfect conditions for the seeds of new settlements.


I fully agree with your opinion.

Shelter networks are very useful and often helpful.

When the crisis comes in the village, children and women die first.
The shelter literally serves as a shelter.
Even if a troller destroys a farm in a large village, it can be restored to a small farm that remains nearby.


Until recently I had the challenge of not giving up all the kids.
But now, for the time being, I have changed my policy.

After the corruption update, the number of users decreased and there were many skilled users. (ratio)

Because of that, I did not give up all my children, so I often had to keep the village.

But now there are a lot of new users.
And more children are born.

So I knew the limit of my ability.

Until I can certainly maintain the village, I am going to make population adjustments.
It is stressful.
I control my child, not the other child.
(Unless it's a trolley baby)


I still have a disagreement with my child.
I forgot to say "I am sorry that there are too many people".
I had a rookie who could not even farm carrots. The new man picked up the child and fed it.
I am placing a potential hostile troller in the village.
 
To get peace of mind, real estate should be better than anything else.


The difficulty I felt was also due to language barriers.
I explain rules and necessities only in so simple words.
When complex explanations are needed, I am difficult.

I wish so much.
You can choose from Google translation options. : P

Last edited by JS (2018-05-06 12:21:21)

Offline

Board footer

Powered by FluxBB