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a multiplayer game of parenting and civilization building

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#1 2021-10-31 20:20:53

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Two Gimmicks One Year

April Fool's Jason babies and headless characters from someone with a pumpkin for a head.  Neither fit within the context of the game in any way.


Danish Clinch.
Longtime tutorial player.

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#2 2021-10-31 21:06:15

Mr.XIX
Member
From: The Netherlands
Registered: 2018-03-12
Posts: 175

Re: Two Gimmicks One Year

If you don't like the game, just stop playing, please.

The dev put a lot of time and effort in this and many people are having fun.

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#3 2021-10-31 21:14:00

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Two Gimmicks One Year

Mr.XIX wrote:

If you don't like the game, just stop playing, please.

The dev put a lot of time and effort in this and many people are having fun.

Alright so "a lot of time and effort" while also saying this:

jasonrohrer wrote:

  It's really hard to spend a week working on adding stuff to the game, and then find out that people don't really use it.

If it's not core, the truth is, they won't use it after a while.

In walking around the world as VOG, I can't remember the last time I saw a sports car.  All those colors, and unique racing numbers per car.  I spent so much time working on that and thinking about it and drawing it.

http://onehouronelife.com/forums/viewto … 20#p107320

This is on top of mechanics that got undone, and some of us seemed to have anticipated that they would get undone like The Rift or tool slots.  If you want to have a game where you don't end up with content like a sports car that doesn't get used often, why in the world would you spend your time on gimmicks, since they will end up *even less* used than a sports car?  And if you want the sports car to get used more, why have a distracting gimmick like the Headless Horseman, that distracts experienced players away from doing kerosene, getting iron, and what helps with that process?

Last edited by Spoonwood (2021-10-31 21:44:57)


Danish Clinch.
Longtime tutorial player.

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#4 2021-10-31 22:57:36

WumboJumbo
Member
From: Massachusetts
Registered: 2018-08-09
Posts: 166

Re: Two Gimmicks One Year

Mr.XIX wrote:

If you don't like the game, just stop playing, please.

The dev put a lot of time and effort in this and many people are having fun.

Yeah, especially in the past year! /s

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#5 2021-10-31 23:22:09

LonelyNeptune
Member
Registered: 2021-06-01
Posts: 98

Re: Two Gimmicks One Year

It's called an event. I didn't participate very much, but plenty of games do holiday events, and dare I say, some people had fun with it?

This constant complaining is super annoying. Get a hobby.

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#6 2021-11-01 04:20:44

fug
Moderator
Registered: 2019-08-21
Posts: 1,130

Re: Two Gimmicks One Year

Minus a few hiccups at the start (being able to kill as horseman and being able to get multiple clues off the same person) it was a pretty cool little event and was nice seeing the community come together to put all the clues together.

The only real complaint I could have is that after the first night I wasn't really able to join in as any of the time I played I couldn't get horseman but that's not Jason's fault at all.


Overall, even without the little prize at the end it was a really well done little event. I recommend you stop being an old stick in the mud and let some folks have some fun.


Worlds oldest SID baby.

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#7 2021-11-01 13:14:37

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: Two Gimmicks One Year

Two Gimmicks One Year.

I don't know fug, I liked writing that phrase.

Two Gimmicks One Year.

I mean, that's short and snappy at least.

Two Gimmicks One Year.

fug wrote:

I recommend you stop being an old stick in the mud and let some folks have some fun.

As I think you know fug, some players cursed over the headless horseman.  I've previously suspected that they were doing so, because they felt threatened or they felt that their children were threatened.  But also, players using the default client or Awbz mod couldn't see how the faces of the characters changed over a course of a life once they got beheaded.  They couldn't see that in other players in the same villager.  And what good were their emotes?  Can't make facial expressions without a face.

You sit there and say "let some folks have some fun", as if I were ruining other people's fun by making some post on the forums.  What exactly have I done other than write words on a page though?  On the other hand you and others went around and made it so that other players didn't have certain abilities or certain opportunities in game.  Sure does seem like such could ruin someone else's fun, especially with cursing.

Two Gimmicks One Year.

I mean, I think it's kind of catchy.


Danish Clinch.
Longtime tutorial player.

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#8 2021-11-01 16:46:08

WumboJumbo
Member
From: Massachusetts
Registered: 2018-08-09
Posts: 166

Re: Two Gimmicks One Year

LonelyNeptune wrote:

It's called an event. I didn't participate very much, but plenty of games do holiday events, and dare I say, some people had fun with it?

This constant complaining is super annoying. Get a hobby.

Looking at the changelogs, it was classified as an update.

Also: https://onehouronelife.com/forums/viewt … 96#p107396

And in response: https://onehouronelife.com/forums/viewt … 04#p107404

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#9 2021-11-01 23:48:12

LonelyNeptune
Member
Registered: 2021-06-01
Posts: 98

Re: Two Gimmicks One Year

WumboJumbo wrote:

Looking at the changelogs, it was classified as an update

Which means nothing.

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#10 2021-11-02 01:16:33

WumboJumbo
Member
From: Massachusetts
Registered: 2018-08-09
Posts: 166

Re: Two Gimmicks One Year

LonelyNeptune wrote:
WumboJumbo wrote:

Looking at the changelogs, it was classified as an update

Which means nothing.

Why?

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#11 2021-11-02 03:29:36

LonelyNeptune
Member
Registered: 2021-06-01
Posts: 98

Re: Two Gimmicks One Year

WumboJumbo wrote:

Why?

Because saying that a Halloween event wasn't a Halloween event because the code change went through as an "update" is obviously asinine?

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#12 2021-11-02 22:47:26

Laggy
Member
Registered: 2021-01-26
Posts: 251

Re: Two Gimmicks One Year

You should expect more gimmicks and less real content....

OHOL is a dead game, not even a good update can reverse that.

Reasons:

Lack of player retainment, lying about content updates, a horrible tutorial, and a broken curse system, broken in game mechanics

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#13 2021-11-04 12:09:01

WumboJumbo
Member
From: Massachusetts
Registered: 2018-08-09
Posts: 166

Re: Two Gimmicks One Year

LonelyNeptune wrote:
WumboJumbo wrote:

Why?

Because saying that a Halloween event wasn't a Halloween event because the code change went through as an "update" is obviously asinine?

In your own world, sure.

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