a multiplayer game of parenting and civilization building
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I brought this game after I spent way to long reading the wiki and onetech, and was excited to see where it was going. Now Jason has disappeared off to do whatever, without even a proper send off to the game. What happened?
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Short answer?
Global warming.
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My theory: Jason ruined any potential it had through a series of strange and annoying mechanics and then got bored of it altogether after people kept complaining about his “vision”
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Jason is a good artist but pretty bad at design and problem solving, he doesn't want help to create his game and insists on doing everything himself, which results in a lot of frustration, poor game making decisions and most likely enventually a lack of motivation to continue the project due to the overwhelming challenge that it represents and the actual state that the game currently is in compared to what it could have been if he had made better decisions.
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Think about this:
OHOL could be like Castle Doctrine, no balance, no updates.
Atleast OHOL is playable, lol.
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Think about this:
OHOL could be like Castle Doctrine, no balance, no updates.
Atleast OHOL is playable, lol.
Imagine if Tom had stuck around...
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Pages: 1