a multiplayer game of parenting and civilization building
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I recently played as Cherish Gretens: http://lineage.onehouronelife.com/serve … id=6697633
I hung around camp and did some things around 10, and packed up my backpack with portable foods including a tomato and a pepper. My craving was spoon of ice cream at +3, so like a few other lives I've played over the past few weeks, I left camp heading for the youngest family that I had seen via the lineage page: http://lineage.onehouronelife.com/serve … front_page. There were two newish families, the Brown Happys: http://lineage.onehouronelife.com/serve … id=6697715 and the Black Dubs: http://lineage.onehouronelife.com/serve … id=6697243 I note that there was an older black family and an older brown family both in existence at that time. I saw some comments in Hetuw chat about Gretens not having fertile girls at home, me even getting mentioned in particular to come home, but at the very least, it looks like my older sister had some children. I did see the birth popup a few times during my life.
I made a basket from wheat out in the wild, and got wild food as I usually do when traveling. I made a rope at one point and made it to the browns. I got their tomato seed process started, planted some peppers, and made a cart in their camp using the rope I had made (so, I think the cart part at least qualifies as doing things from scratch). Then I went out looking for seals. I eventually found some, and ended up closer to the Dubs, so I gave them four seal skins. I had planned to give the Happys some seal skins also, but someone said that they were going to move to the older brown town. So, I ended up getting four more seal skins for Dubs, a bucket of saltwater, and put ice flooring underneath an ice hole. I also stopped by the Happy village, and there were still two people there, so I left them a bucket of saltwater, and got the tomato seeds and peppers, and also some cucumbers to Dubs. The buckets I used for saltwater *also* came from rope that I had gathered in the wild and I used materials to make buckets in towns. I didn't loot them from towns.
Jason said this before:
To partially model a beautiful facet of the real world, where different people from different areas specialize in different things
https://onehouronelife.com/forums/viewtopic.php?id=8377
But, isn't an even more beautiful facet of the real world that some people give to others? And what good is something like the biome band *planned* change if it's going to discourage gifting, and gifting is appreciated and valuable?
Gifting is better than trading in some rather important aspects.
Last edited by Spoonwood (2020-10-24 15:59:32)
Danish Clinch.
Longtime tutorial player.
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