a multiplayer game of parenting and civilization building
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Nope
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Agreed. They are lower than human
I'm Slinky and I hate it here.
I also /blush.
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SID baby bones dissapear after about 5 minutes, so it's not big deal.
Making own private server (Very easy! You can play on it even if you haven't bought the game)
Zoom mod
Mini guide for beginners
website with all recipies
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https://onetech.info/3051-Baby-Bone-Pile-origGrave
2 mins actually.
Making own private server (Very easy! You can play on it even if you haven't bought the game)
Zoom mod
Mini guide for beginners
website with all recipies
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In 2HOL, there's an advantage to baby bones, since bone meal can fertilize crops to grow faster.
A bot that generates baby bones sounds as easy as it gets for a bot.
2 mins actually.
I don't see a good reason to make things harder on the player playing the mother, because the player playing the child didn't want to play there.
Last edited by Spoonwood (2020-09-29 14:23:53)
Danish Clinch.
Longtime tutorial player.
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No one would have problems with SIDs if they didnt drop bones. 2 min can be a long time when 300 people are on the server.
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The SID bones can really pile up, besides being punishing on terms of space for something that you cannot control
Also, it can bring a bad impression for the next baby to see a lots of corpses, so they might think the town isnt worth it and to /die, which it would start the mini SID chain again in loop.
make bread, no war
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maybe give instead a player some time to watch the mother before he gets born.
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