a multiplayer game of parenting and civilization building
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we just have apocalypse
How many times we will start from scratch ?
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Yeah the apocalypse is bugged because only the finaly tier does the jingle and by then it's too late
I tried to stop it but ended as last blood. It's worthless trying to stop it since you get to know about it when it's too late
Build bell towers not apocalypse towers
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I tried to stop it
That was your first mistake. Don’t stop it, embrace it
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veteran of an OHOL town called Karltown. Not really a veteran and my names not Karl
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I warned Jason. I warned him they were bugged last time.
This is half his fault
https://github.com/jasonrohrer/OneLife/issues/507
Last edited by DiscardedSlinky (2020-01-27 18:33:51)
I'm Slinky and I hate it here.
I also /blush.
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Again, I saw that someone was activating dark nasaj sites. This time around I started blocking them with stone corner walls on all for sides to attempt to twart, but there are simply too many of them. Basically, I think it's safe to say now that Jason needs to nerf nosaj as such:
1) Fix the apocalypse warning. And it shouldn't just be one ding for those who are online and that's it. It should be a consistent and steady notice the entire time an endtower is in existence
2) Reduce the number of dark nosaj sites. There are simply so many, it takes no effort to find them. Almost every jungle has one, some jungles have more than one. It's just too common.
3) There should be a way to destroy endstones permanently.
4) There should also be a way to do something with empty endblocks. Griefers run around turning stone blocks into endblocks and there is no way to undo or "fix it" It's just a wasted block that will take up space forever. That's stupid. It would be nice to fix but at least let us destroy it. Use a chisel to make a half stack of cut stones. Put two half stacks together and you can use that to make walls or stone floor. That would make sense, right?
Jason likes to nerf things to make it harder. He can take a go at this. Quite upset.
Last edited by Punkypal (2020-01-27 20:15:39)
Daily Updated Map of Player Structures: https://bit.ly/2UrfOQ9
Link to Many Beginner Guides: https://www.youtube.com/channel/UCNp6g7 … xcw/videos
Composting Guide: https://www.youtube.com/watch?v=jmgyl9evfhw
Diesel Engine Guide: https://www.youtube.com/watch?v=4sMX_GlwgbA
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+1 on Punkys suggestions, I wonder why ppl are triggering apocalypses again. Jk I know why it's happened before lol.
Breasticles
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+1 on Punkys suggestions, but unfortunately Jason wont do anything to make apocalypse harder because it suits his vision of the game.
Apocalypse hits us more painful then reset of the map. We are scattered in camps far away from each other. If one of two essential races died out new Eve who represent them will spawn thousand tiles away. This will set us in dry deep wells civilization (In other words - medieval )
Tool slots and new genetic score system adds another problem.
To start proper Eve camp you need 2 veterans or 3 semi advanced players. After previous apocalypse we set record 78 kids born to one women and lost 17 score points in one life.This time might be worse because OHOL is on sale.
Who of you is willing to LOGIN and risk to end up with 4 tool slots after one life?
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I haven't logged in for almost two months because the state of the game is chaotic, messy and not enjoyable. This is probably the case for other vet/reg players, rather than get frustrated and cause mayhem by griefing/triggering apocalypses like others do a lot of ppl just stop playing. Like others said we log in every once and awhile to check if anything has changed and then ultimately log out when it hasn't. Shame really.
Breasticles
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Maybe there just needs to be a rule that the account that triggers the apocalypse can't login for "x" days afterwards? Make it "hungry work" IRL.
The_Anabaptist
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Maybe there just needs to be a rule that the account that triggers the apocalypse can't login for "x" days afterwards? Make it "hungry work" IRL.
The_Anabaptist
As long as we are spit-balling things that won't ever happen, how about each account can only trigger it once EVER? If you started one and want to do it again, cough up another purchase of the game. I can live with bad things a little more if I know they are helping pay to keep the game running.
Daily Updated Map of Player Structures: https://bit.ly/2UrfOQ9
Link to Many Beginner Guides: https://www.youtube.com/channel/UCNp6g7 … xcw/videos
Composting Guide: https://www.youtube.com/watch?v=jmgyl9evfhw
Diesel Engine Guide: https://www.youtube.com/watch?v=4sMX_GlwgbA
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Maybe there just needs to be a rule that the account that triggers the apocalypse can't login for "x" days afterwards? Make it "hungry work" IRL.
The_Anabaptist
And when we again start seeing nice towns connected by roads he or she will return to destroy them again?
The price for triggering apocalypse should be higher.
Maybe sent him for xx hours to Monkey town or even better create a new kind of curse " I CURSE APOCALYPSE TRIGGER" which could be possible for all apocalypse witnesses and those who are born within one hour after.
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