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a multiplayer game of parenting and civilization building

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#1 2018-03-19 20:00:59

draequine
Member
Registered: 2018-03-05
Posts: 36

Recovery vaults

Adobe walls are breakable with group effort, and currently buildings aren't worth the effort to construct when fences are much easier to rearrange with a growing village. Additionally why make Adobe when you could be making more bowls and plates for Pie!

So I think a practical use of Adobe walls would be to seal resources ; milkweed, spare sheep, wheat, berry bush, a full cistern + well, clay pit, soil pit, bundle of steel, file, Smith hammer, tool sets, tinder trees, leafy trees,ect and next to it have a double fenced in pickaxe with two bowls of water.

It is a nice preparation for a clueless generation ruining a stable village, and decent protection from horrible briefer who snatch carts, dig up all the goose berries, drain all the ponds and raze all the useful trees.

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#2 2018-03-19 20:08:33

Thexus
Member
Registered: 2018-03-12
Posts: 144

Re: Recovery vaults

this game is not an rpg, you have to with with other players to achieve something

teach them, if they aren't familiar with te game


Discord: Translators' Server, Thexus#3774
Working again on translations, oof

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#3 2018-03-19 20:51:30

Kailied
Member
Registered: 2018-03-17
Posts: 39

Re: Recovery vaults

You know that plank floors provide warmth as do abode walled houses once you close the door? Combine that with a fire and a naked baby and they lose hunger really slowly; plus walls look nice. smile

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#4 2018-03-19 22:13:31

draequine
Member
Registered: 2018-03-05
Posts: 36

Re: Recovery vaults

Kailied wrote:

You know that plank floors provide warmth as do abode walled houses once you close the door? Combine that with a fire and a naked baby and they lose hunger really slowly; plus walls look nice. smile


Currently, You get the perfect temp from standing in a slow large fire naked. Anything more like clothes, floors or houses will overheat you and make you just as hungry if you were cold.

Fully clothed babies in front of a large fast fire inside a bear rugged house would starve PRETTY quick.

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#5 2018-03-19 23:49:26

Twinsen
Member
Registered: 2018-03-03
Posts: 116

Re: Recovery vaults

draequine wrote:
Kailied wrote:

You know that plank floors provide warmth as do abode walled houses once you close the door? Combine that with a fire and a naked baby and they lose hunger really slowly; plus walls look nice. smile


Currently, You get the perfect temp from standing in a slow large fire naked. Anything more like clothes, floors or houses will overheat you and make you just as hungry if you were cold.

Fully clothed babies in front of a large fast fire inside a bear rugged house would starve PRETTY quick.

That's why the fire provides a diminishing AOE effect warmth. I don't roast myself all the time.

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