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a multiplayer game of parenting and civilization building

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#1 2019-05-11 04:51:25

Baker
Member
Registered: 2018-03-06
Posts: 445

The horror of swords

I have mixed feelings about this update, I actually liked the new language stuff and was hoping he would scrap swords. I had a life that started out fun, We were a minority in a city. Mum did at least teach me a few words like hi but communication was still difficult. It is harder to work with other families and probably a decent reason build a separate community on it's own.


But sadly my mum went crazy and murdered a bunch of people with a sword, Then others did the same for our family. City successfully ruined. I don't really see some griefer from another family one tapping everyone as fun gameplay, Jason wanted to trade but recent updates have been making it harder not easier. Now we pretty much have to kill other families on sight.

I also feel this has ruined belltowers completely. Now, most people aren't gonna want to build them because it just attracts raiders, Also plenty of griefers who can figure out coords of towns and raid them with ease. Uncrushable griefers with no slowdown, fun.

Guess we have to build micro-towns for different families in the same area. 


Another thing I noticed was everybody in a family is the same race, yay for realism but everyone looks the same.....
We gonna need more player models.

Also, I was wondering if different families of the same ethnicity could still understand each other?


"I came in shitting myself and I'll go out shitting myself"

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#2 2019-05-11 05:22:51

Tarr
Banned
Registered: 2018-03-31
Posts: 1,596

Re: The horror of swords

I honestly don't want to know if Jason purposely released butter knife 3.0 (no cooldown murder, can drop the weapon to eat, can stab someone multiple times in a row to speed up their death, can pick up bloody swords and stab people with them, etc) or if he managed to release the same god damn bug three times now.

This is one of those things where he should have came into the discord so people could ask if the game is purposely missing the transition considering the last FOUR weapons he released had this or a similar bug (butter knife, arrow-note, snowballs, and now this.) As soon as I seen the sword on onetech it instantly threw up a redflag and look where we are now.

Shit like this won't encourage people to build fences to keep people out, instead shit like this will make it where people won't ring bells because some idiot comes along and starts instant gibbing people if given the chance.

The language stuff seems cool and like a neat challenge to try to overcome to work in peace but holy fuck is this another huge step backwards by Jason.

The everyone being the same skintone as their Eve would be fine if it wasn't for the fact we haven't really gotten enough models to do that yet (african and ginger lineages are incredibly samey due to lack of characters while at least the other two have a few models to make a town now look completely the same.)

I wish he would stop doing these weird ass gimmicks and would fix stuff like tomatoes and the salsa crops in general to decay or be put in a trash pit. I wish he would make cold biome buildings more effective so I'm not trying to teach people to do something that seems completely counterintuitive in the hopes that hot biome buildings eventually become meta. I wish we'd just get a bugfix week instead all these weird ass gimmicks he's trying to push.


fug it’s Tarr.

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#3 2019-05-11 05:45:27

DaTrüf!
Member
Registered: 2019-03-17
Posts: 149

Re: The horror of swords

yea this is a terrible update. Towns with twin eves that have 'no relation people' cant curse you. So you can legit kill more than half the town with most of them not being able to curse you


>Me: *writes detailed post on pit bull griefing and details how to prevent it*
>Community: GRIEEEEEEEEEEEEFFFFFFFER!!!!!!!!!!!!!!!!!!!

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#4 2019-05-11 06:18:33

BladeWoods
Member
Registered: 2018-08-11
Posts: 476

Re: The horror of swords

Is there really no cooldown? You could murder a whole town in a 10 second apm clickfest.

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#5 2019-05-11 06:19:23

lychee
Member
Registered: 2019-05-08
Posts: 328

Re: The horror of swords

I'm curious to see how the update pans out -- haven't been around to know what the butterknives were like.

I'm concerned about the sword update in relation to the zoom mod.

There's a ridiculous/unfair/almost-cheat-like advantage to players who use that mod if the game goes in the pvp fashion like this. Would be interested in knowing if Jason has any intentions to address things like this.

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#6 2019-05-11 06:31:41

BladeWoods
Member
Registered: 2018-08-11
Posts: 476

Re: The horror of swords

Buttknives completely broke the game. Every town was instantly dead as soon as someone got on. Butterknifer would just go stab, stab, stab, stab, stab, stab, stab, whole town dead.

Looks like we'll be able to have that great joy again.

Last edited by BladeWoods (2019-05-11 07:02:06)

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#7 2019-05-11 07:00:03

Whatever
Member
Registered: 2019-02-23
Posts: 491

Re: The horror of swords

Tarr wrote:

shit like this will make it where people won't ring bells because some idiot comes along and starts instant gibbing people if given the chance.

i agree with this, bells are one of the best features in this game.
its really sad that they are now too dangerous to ring sad

i prefer bells much more than swords.

In the end i dont play this game to destroy, but to build.

Last edited by Whatever (2019-05-11 07:00:31)

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#8 2019-05-11 07:15:29

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: The horror of swords

This is an unfortunate direction for OHOL.   I don't care for it.   

It's already easy to destroy towns through simple ignorance.   Now a single guy with a sword can wipe out entire villages without any real prevention except more swords that can be used to wipe out other towns.   How is this a good thing?

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#9 2019-05-11 07:19:53

Dodge
Member
Registered: 2018-08-27
Posts: 2,467

Re: The horror of swords

Whatever wrote:
Tarr wrote:

shit like this will make it where people won't ring bells because some idiot comes along and starts instant gibbing people if given the chance.

i agree with this, bells are one of the best features in this game.
its really sad that they are now too dangerous to ring sad

i prefer bells much more than swords.

In the end i dont play this game to destroy, but to build.

Bells are the only way (in game) to reliably find other villages, right now they are bad because mostly bad things comes from finding another village and there is no actual reason to find another village other than to do it just cause, but there could be an actual purpose to meeting other groups and civilisations.

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#10 2019-05-11 07:23:22

Baker
Member
Registered: 2018-03-06
Posts: 445

Re: The horror of swords

Tarr wrote:

I honestly don't want to know if Jason purposely released butter knife 3.0 (no cooldown murder, can drop the weapon to eat, can stab someone multiple times in a row to speed up their death, can pick up bloody swords and stab people with them, etc) or if he managed to release the same god damn bug three times now.

This is one of those things where he should have came into the discord so people could ask if the game is purposely missing the transition considering the last FOUR weapons he released had this or a similar bug (butter knife, arrow-note, snowballs, and now this.) As soon as I seen the sword on onetech it instantly threw up a redflag and look where we are now.

Shit like this won't encourage people to build fences to keep people out, instead shit like this will make it where people won't ring bells because some idiot comes along and starts instant gibbing people if given the chance.

The language stuff seems cool and like a neat challenge to try to overcome to work in peace but holy fuck is this another huge step backwards by Jason.

The everyone being the same skintone as their Eve would be fine if it wasn't for the fact we haven't really gotten enough models to do that yet (african and ginger lineages are incredibly samey due to lack of characters while at least the other two have a few models to make a town now look completely the same.)

I wish he would stop doing these weird ass gimmicks and would fix stuff like tomatoes and the salsa crops in general to decay or be put in a trash pit. I wish he would make cold biome buildings more effective so I'm not trying to teach people to do something that seems completely counterintuitive in the hopes that hot biome buildings eventually become meta. I wish we'd just get a bugfix week instead all these weird ass gimmicks he's trying to push.




My point exactly.



I would've loved this update if he had scrapped the swords.


"I came in shitting myself and I'll go out shitting myself"

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#11 2019-05-11 13:29:57

Spoonwood
Member
Registered: 2019-02-06
Posts: 4,369

Re: The horror of swords

The death of belltowers on bigserver2 deserves a death knell.   This is a sad day.

This update is terrible in multiple ways.  First off, swords have to get made by use of the roller.  Only so many people in the playerbase understand newcomen engine technology (though I think the proportion is higher since this last week).  Someone decides to make steel swords instead of steel pipes? Uh-oh your rig of diesel engine doesn't get up.  Thus, swords discourage people from playing their family.  You need a bucket of water to run the roller.  Oops, water crisis ensues or gets worse, because one of your family members decided to make a sword.  Again, this update discourages people from playing for their family.

And here's the kicker.  Someone from your family packs a sword and goes out to war with another family.  Perhaps taking some family members with them.  None of them end doing anything productive, though maybe them not eating food at home offsets that.  But, here's what's worse.  They go to war and end up getting killed at some point in war.  Death isn't good for family members.  Consequently, this update DISCOURAGES people from playing for their lineages.  Oh, and you think female characters won't go out to war during their fertility period in this game?  Yea... that's just not likely, because people realize that they are playing a game and not having actual children.


Danish Clinch.
Longtime tutorial player.

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