One Hour One Life Forums

a multiplayer game of parenting and civilization building

You are not logged in.

#1 2019-05-01 06:42:19

Bob 101
Member
Registered: 2019-02-05
Posts: 313

Ideas to make people care about and enjoy cities more.

Alot of players /die in big cities for various reasons, Most just don't care for them.

1. Too Messy

The longer players inhabit an area the more messy it gets. Simple solution Is Better storage as the civilization goes up the tech tree.


2. Not enough to do

Alot of tech items don't go anywhere or are generally not needed. You build a sheep pen to survive, You make diesel engine for fun. Their should always be an urgent need to climb the tech tree.

3. Too many griefers

Private land is a good anti grief. Restricted access means a griefer can't fuck up much.

Last edited by Bob 101 (2019-05-01 06:54:28)

Offline

#2 2019-05-01 06:46:45

CatX
Member
Registered: 2019-02-11
Posts: 464

Re: Ideas to make people care about and enjoy cities more.

Another request that's come up a lot:

Make burying people not waste iron

(Speaking of which, would it be possible to have a flat stone mine?)

Last edited by CatX (2019-05-01 06:52:22)

Offline

#3 2019-05-01 07:51:03

w0wma
Member
From: The Local Graveyard
Registered: 2019-02-08
Posts: 133

Re: Ideas to make people care about and enjoy cities more.

CatX wrote:

Another request that's come up a lot:

Make burying people not waste iron

(Speaking of which, would it be possible to have a flat stone mine?)

graves are more useless clutter.

Offline

#4 2019-05-01 07:56:26

MultiLife
Member
Registered: 2018-07-24
Posts: 851

Re: Ideas to make people care about and enjoy cities more.

I'd love it if we had upgradable items to work on in cities. Turning the central kilns and ovens into better ones for example, fancier stone ovens or such. Anvils for smith. And of course storage.

Maybe farmers could farm crops into better, bigger ones. First generations focus on getting wild plants into domestic(?) crops and then after that you could get better and better ones, maybe with special compost that takes more dung and something else, bone meal? These crops would be faster to grow but you have to breed them into existence with some fertilizers.
Good project to start in a property? Then when you have the upgraded milkweed you would bring the seeds to others.

Last edited by MultiLife (2019-05-01 07:58:36)


Notable lives (Male): Happy, Erwin Callister, Knight Peace, Roman Rodocker, Bon Doolittle, Terry Plant, Danger Winter, Crayton Ide, Tim Quint, Jebediah (Tarr), Awesome (Elliff), Rocky, Tim West
Notable lives (Female): Elisa Mango, Aaban Qin, Whitaker August, Lucrecia August, Poppy Worth, Kitana Spoon, Linda II, Eagan Hawk III, Darcy North, Rosealie (Quint), Jess Lucky, Lilith (Unkle)

Offline

Board footer

Powered by FluxBB