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a multiplayer game of parenting and civilization building

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#1 2018-11-21 06:44:20

Vexenie
Member
Registered: 2018-10-07
Posts: 305

Flags and monkey

Monkeys:
I read a post, where jungles are op because of their bananas, sooo... monkeys should be added for competition, like they eat 2-3 bananas from a tree every 5-10 min or so
They can be hunted, but with the chance system, there might be a 10-20% chance to successfully kill it and they can be killed with only a bow because of their speedy nature
The arrow then just lies on the ground, when you were unsuccessful
And to hide, they climb up the nearest rubber tree cuz those things are tall as SHEEEEEEEEEEET!

Flags:
I have talked about this before, but a new idea:
You can make flags and posts for them, lifting them will give special attributes, like egypt flag (old egypt) = faster plant growth and china flag (old china) = regular speed when carring a pile of rocks and faster building or something

Flags might be meaningless, but I think monkeys should be added, or it's too easy, if you live near a jungle with a lot of naaners

Last edited by Vexenie (2018-11-21 06:45:44)


I enjoy the simpler things in life, but only if I'm calm.

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#2 2018-11-21 08:15:03

Jk Howling
Member
From: Washington State
Registered: 2018-06-16
Posts: 468

Re: Flags and monkey

+1 to flags, but I'd be really happy [and it'd make a little more sense I think] for flags to be based off the crown symbols ingame, rather than irl countries and such. Actual country flags could cause a bit of drama in the playerbase ["Why isn't my country included!?!?" etc.]. And I have to admit it'd be really cool to have, say, a Wolf monarchy, complete with crowns and flags. Maybe even banners we can hang on walls! Solid no to the bonuses though. Jason doesn't want any magical or mystical additions to the game.

Monkeys would also be cool. I liked the idea someone had of them eating any bananas left on the ground, maybe even from baskets. Having them run up a rubber tree if shot at [and missed] would be neat. Don't agree with the chance thing, that'd just be annoying.


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#3 2018-11-21 09:12:17

Vexenie
Member
Registered: 2018-10-07
Posts: 305

Re: Flags and monkey

Jk Howling wrote:

+1 to flags, but I'd be really happy [and it'd make a little more sense I think] for flags to be based off the crown symbols ingame, rather than irl countries and such. Actual country flags could cause a bit of drama in the playerbase ["Why isn't my country included!?!?" etc.]. And I have to admit it'd be really cool to have, say, a Wolf monarchy, complete with crowns and flags. Maybe even banners we can hang on walls! Solid no to the bonuses though. Jason doesn't want any magical or mystical additions to the game.

Monkeys would also be cool. I liked the idea someone had of them eating any bananas left on the ground, maybe even from baskets. Having them run up a rubber tree if shot at [and missed] would be neat. Don't agree with the chance thing, that'd just be annoying.

Ok but why did I choose rubber trees and not other trees... well because they're tall as SHET!
You might have noticed how tall those trees are, right?


I enjoy the simpler things in life, but only if I'm calm.

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