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a multiplayer game of parenting and civilization building

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#1 2018-03-11 15:25:07

SSDarkMoon
Member
Registered: 2018-03-05
Posts: 47

Name system-hide,tell,show.

Name system

mother can set the child name for one time.
child can change their name after 6 for one time.

name will show above the head.
But hide to all people except mother.

while peoples are next to player 3X3, player type the name(need 100% same), peoples will now see the name above the head.

Family name will set by a women who randomly born in the wild. Can't have the same Family name in the server.

Last edited by SSDarkMoon (2018-03-21 11:16:20)

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#2 2018-03-11 15:36:22

dongriffen
Member
Registered: 2018-03-07
Posts: 13

Re: Name system-hide,tell,show.

Either we're both brilliant or you still this idea from me.

A form of identification between players would be really nice seeing as how I, and I am sure many other mothers, lose track of who my children are within the first few years of their lives. The way we do this in the real world is through naming, so I am in full support.

+1

(someone should move this to the suggestions reddit)

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#3 2018-03-11 15:53:24

SSDarkMoon
Member
Registered: 2018-03-05
Posts: 47

Re: Name system-hide,tell,show.

dongriffen wrote:

Either we're both brilliant or you still this idea from me.

A form of identification between players would be really nice seeing as how I, and I am sure many other mothers, lose track of who my children are within the first few years of their lives. The way we do this in the real world is through naming, so I am in full support.

+1

(someone should move this to the suggestions reddit)


I don't know where your post are.

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#4 2018-03-11 15:57:44

SSDarkMoon
Member
Registered: 2018-03-05
Posts: 47

Re: Name system-hide,tell,show.

dongriffen wrote:

Either we're both brilliant or you still this idea from me.

A form of identification between players would be really nice seeing as how I, and I am sure many other mothers, lose track of who my children are within the first few years of their lives. The way we do this in the real world is through naming, so I am in full support.

+1

(someone should move this to the suggestions reddit)


https://www.reddit.com/r/OneLifeSuggest … etellshow/

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#5 2018-03-12 01:29:11

Antarys
Member
Registered: 2018-03-09
Posts: 40

Re: Name system-hide,tell,show.

It would also help with the Family feeling of this game, and help people remember who is their mom/kids.

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#6 2018-03-12 01:57:28

karsten
Member
Registered: 2018-03-12
Posts: 6

Re: Name system-hide,tell,show.

Maybe show the name in the bottom of the screen when you hover over a person. Like he did with names of objects, that way the screen wont fill up with random names.

Last edited by karsten (2018-03-12 01:58:08)

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#7 2018-03-12 02:00:45

DeadEye
Member
Registered: 2018-03-09
Posts: 15

Re: Name system-hide,tell,show.

A family name would be cool too so if in the event your civ actually survived a long time you could see how well they did. Add a board as well that maybe shows the top 10 longest surviving families.

The only thing missing in this game for me is knowing how well my civ did. I feel empty starting over and over again at a new civ and never really accomplishing more than I had in previous times.

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#8 2018-03-12 02:18:43

karsten
Member
Registered: 2018-03-12
Posts: 6

Re: Name system-hide,tell,show.

DeadEye wrote:

A family name would be cool too so if in the event your civ actually survived a long time you could see how well they did. Add a board as well that maybe shows the top 10 longest surviving families.

The only thing missing in this game for me is knowing how well my civ did. I feel empty starting over and over again at a new civ and never really accomplishing more than I had in previous times.

agree, or maybe signs or other text of some kind

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#9 2018-03-12 02:40:40

Antarys
Member
Registered: 2018-03-09
Posts: 40

Re: Name system-hide,tell,show.

DeadEye wrote:

A family name would be cool too so if in the event your civ actually survived a long time you could see how well they did. Add a board as well that maybe shows the top 10 longest surviving families.

The only thing missing in this game for me is knowing how well my civ did. I feel empty starting over and over again at a new civ and never really accomplishing more than I had in previous times.

Funny thing is how men could not pass down their Name. It all come down to the mother with the current system. Better have girls and kill the boys if you want your familly name to go down. With a record of 22 generations, that would not even be half a day of game play if a new generation can actually be made every 20 minutes.

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#10 2018-03-21 12:36:18

SSDarkMoon
Member
Registered: 2018-03-05
Posts: 47

Re: Name system-hide,tell,show.

I still think Name system is the most important thing in the next few weeks.......

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#11 2018-03-21 12:40:35

Mugatu86
Member
Registered: 2018-03-16
Posts: 30

Re: Name system-hide,tell,show.

You can already tell what your relation is to other players by hovering over them (it says Daughter, Son, First Cousin once removed, etc)

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#12 2018-03-21 13:53:55

Birdy
Member
Registered: 2018-03-20
Posts: 10

Re: Name system-hide,tell,show.

I'd like a way to get married. Not because I have anything against a society built on spontanously spawning bastards, but it's a little lonely to be male.


Gripes for the gripe god

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#13 2018-03-22 10:29:08

fatalwolf
Member
Registered: 2018-03-22
Posts: 41

Re: Name system-hide,tell,show.

Funny I was just think of how awesome it would be to allow the moms to name the kids. This will also allow for a more personal story with the tribe.


Buff fishing

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