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a multiplayer game of parenting and civilization building

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#1 2018-07-24 09:25:35

PunkyFickle
Member
Registered: 2018-07-13
Posts: 69

Stonehenge 1500 BC Colorised

Stonehenge

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#2 2018-07-24 09:51:59

Aurora Aurora
Member
From: Tuppsala (HAHA FATTAR NI!?!?!)
Registered: 2018-04-09
Posts: 839

Re: Stonehenge 1500 BC Colorised

This is art. 11/10


One of the original veterans.
Go-to person for anything roleplay related.
4 years in the community.
Unbanned from the discord.

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#3 2018-07-24 09:57:41

YAHG
Member
Registered: 2018-04-06
Posts: 1,347

Re: Stonehenge 1500 BC Colorised

Nice!


"be prepared and one person cant kill all city, if he can, then you deserve it"  -pein
https://kazetsukai.github.io/onetech/#
https://onehouronelife.com/forums/viewtopic.php?id=1438

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#4 2018-07-24 10:03:25

Cecil
Member
Registered: 2018-07-16
Posts: 55

Re: Stonehenge 1500 BC Colorised

Truly an emotional piece and awe inspiring work.

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#5 2018-07-24 10:34:22

Tarr
Banned
Registered: 2018-03-31
Posts: 1,596

Re: Stonehenge 1500 BC Colorised

Every little detail is there. Corn kernels all over the ground, babies flying, the little carrot farms. Truly a piece for the ages 11/10 would frame in my home.


fug it’s Tarr.

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#6 2018-07-24 10:35:41

FounderOne
Member
Registered: 2018-03-16
Posts: 336

Re: Stonehenge 1500 BC Colorised

ahahaha, so good. Great Work!


Its a rought world - keep dying untill you live <3

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#7 2018-07-24 11:18:37

Micca
Member
From: Denmark
Registered: 2018-06-21
Posts: 29

Re: Stonehenge 1500 BC Colorised

This is perfect big_smile Made me laugh.

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#8 2018-07-24 11:34:29

TheRedBug
Member
Registered: 2018-03-18
Posts: 393

Re: Stonehenge 1500 BC Colorised

Omfg
Someone give this man a full pot of stew


STEW! STEWWWWW!!!

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#9 2018-07-24 11:37:38

Aurora Aurora
Member
From: Tuppsala (HAHA FATTAR NI!?!?!)
Registered: 2018-04-09
Posts: 839

Re: Stonehenge 1500 BC Colorised

TheRedBug wrote:

Omfg
Someone give this man a full pot of stew

He already has one! Its way in the back!


One of the original veterans.
Go-to person for anything roleplay related.
4 years in the community.
Unbanned from the discord.

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#10 2018-07-24 11:42:24

TheRedBug
Member
Registered: 2018-03-18
Posts: 393

Re: Stonehenge 1500 BC Colorised

Aurora Aurora wrote:
TheRedBug wrote:

Omfg
Someone give this man a full pot of stew

He already has one! Its way in the back!

!!!
He does!
I didnt see it!
Give this man a second pot of stew!


STEW! STEWWWWW!!!

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#11 2018-07-24 12:46:29

Alf
Member
Registered: 2018-03-31
Posts: 63

Re: Stonehenge 1500 BC Colorised

I admire it, the horse as well

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#12 2018-07-24 15:48:34

West
Member
Registered: 2018-05-16
Posts: 126

Re: Stonehenge 1500 BC Colorised

Hahaha the old man in the back creepin is the best!


Mostly playing as Eve West - hope to meet you one day!
Longest lineages: http://lineage.onehouronelife.com/serve … _id=113651 "Killed by Marked Grave with Chisel"
http://lineage.onehouronelife.com/serve … _id=849569

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#13 2018-07-24 16:17:49

PunkyFickle
Member
Registered: 2018-07-13
Posts: 69

Re: Stonehenge 1500 BC Colorised

Thank you all, that's some time well wasted!

TheRedBug, do you really think that I would pay no heed to stew!?

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#14 2018-07-24 16:25:14

jasonrohrer
Administrator
Registered: 2017-02-13
Posts: 4,804

Re: Stonehenge 1500 BC Colorised

NICE!

Gotta put up a fan art section on the home page so I can post this stuff.

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#15 2018-07-24 16:25:55

Trick
Member
Registered: 2018-05-13
Posts: 216

Re: Stonehenge 1500 BC Colorised

This is awesome.

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#16 2018-07-24 16:37:44

PunkyFickle
Member
Registered: 2018-07-13
Posts: 69

Re: Stonehenge 1500 BC Colorised

jasonrohrer wrote:

NICE!

Gotta put up a fan art section on the home page so I can post this stuff.

Wow, senpai noticed me!

Quite situational as an artwork, though. I doubt that teleportation will remain a thing for long...

Last edited by PunkyFickle (2018-07-24 16:39:00)

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#17 2018-07-24 16:37:49

TheRedBug
Member
Registered: 2018-03-18
Posts: 393

Re: Stonehenge 1500 BC Colorised

PunkyFickle wrote:

Thank you all, that's some time well wasted!

TheRedBug, do you really think that I would pay no heed to stew!?


Not everyone has stew in their heart.
Glad you are not one of these people c:


STEW! STEWWWWW!!!

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#18 2018-07-24 16:47:11

sc0rp
Member
Registered: 2018-05-25
Posts: 740

Re: Stonehenge 1500 BC Colorised

PunkyFickle wrote:

Wow, senpai noticed me!

Quite situational as an artwork, though. I doubt that teleportation will remain a thing for long...

Nah, Jason has pretty good track record for keeping fun stuff.

Dying while on a mushroom trip makes you perma-trip in the next life:

jasonrohrer wrote:

This is not intentional.

But now that you have discovered it, I'm intentionally leaving it in there...

Eve locked in tuto house:

jasonrohrer wrote:

Wonder... did you by any chance die of old age inside the tutorial a while back?

That might have set your "eve respawn" location.

I'm tempted to leave this in there...  seems like a cool easter egg.

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#19 2018-07-24 17:12:29

TheRedBug
Member
Registered: 2018-03-18
Posts: 393

Re: Stonehenge 1500 BC Colorised

Same with the fruit boot glitch, in which he has made an item in the game cus players thought it was fun

Jason is a good person.


STEW! STEWWWWW!!!

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#20 2018-07-24 17:17:07

Neo
Member
Registered: 2018-06-19
Posts: 336

Re: Stonehenge 1500 BC Colorised

So the 3D mod is pretty cool right

Last edited by Neo (2018-07-24 17:17:17)

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#21 2018-07-24 17:28:43

jasonrohrer
Administrator
Registered: 2017-02-13
Posts: 4,804

Re: Stonehenge 1500 BC Colorised

Okay, there's a fan art section now:

http://onehouronelife.com/fanArtPage.php

Most recent topic is pulled onto the home page, just like with the News section.

Teleportation is NOT a bug that I'm planning on leaving in place, if you mean the standard glitchy thing that happens during lags.

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#22 2018-07-24 17:49:47

Tarr
Banned
Registered: 2018-03-31
Posts: 1,596

Re: Stonehenge 1500 BC Colorised

jasonrohrer wrote:

Teleportation is NOT a bug that I'm planning on leaving in place, if you mean the standard glitchy thing that happens during lags.

The teleportation we're talking about isn't lag related. Basically when you set four objects you cannot walk through in a diamond shape and attempt to use an item on it said item will drop from your hand and attempt to find a new place to go. Doing this repeatedly will cause items to teleport/fly off into directions as they go to fill an empty tile.

Babies are the only true thing that teleports as once enough tiles are filled around the teleporter the baby will poof into thin air and be placed in a nearby unfilled tile.


fug it’s Tarr.

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#23 2018-07-24 19:39:48

Cecil
Member
Registered: 2018-07-16
Posts: 55

Re: Stonehenge 1500 BC Colorised

Tarr wrote:
jasonrohrer wrote:

Teleportation is NOT a bug that I'm planning on leaving in place, if you mean the standard glitchy thing that happens during lags.

The teleportation we're talking about isn't lag related. Basically when you set four objects you cannot walk through in a diamond shape and attempt to use an item on it said item will drop from your hand and attempt to find a new place to go. Doing this repeatedly will cause items to teleport/fly off into directions as they go to fill an empty tile.

Babies are the only true thing that teleports as once enough tiles are filled around the teleporter the baby will poof into thin air and be placed in a nearby unfilled tile.

It happens with graves with unattached headstones too. If you put an item on the grave and remove the headstone, the item teleports to an unoccupied tile. I think of it as a fun quirk of the game.

I've also seen it happen with people dying and becoming skeletons. The body teleported out of the building we were in. Come to think of it, you could displace items and babies into tombs with no doors.

Last edited by Cecil (2018-07-24 20:05:46)

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#24 2018-07-24 20:20:05

PunkyFickle
Member
Registered: 2018-07-13
Posts: 69

Re: Stonehenge 1500 BC Colorised

Tarr wrote:

The teleportation we're talking about isn't lag related. ...

There's a whole thread about it, with diagrams and in-depth explanations by Tarr.
The proximity of the structure, when made of stone pillars, to Stonehenge is the fondation of the picture.

sc0rp wrote:

Nah, Jason has pretty good track record for keeping fun stuff.

I noticed some of those (didn't know about the mighty fruit boot, though, I like it more, now), but I think that those are "features" that do not impede the gameplay too much, or that only affect a few individuals, in very specific situations. Whereas this glitch, even though it is quite complex to figure out and is based on rather aesthetic designs, doesn't make any sense in the game's reality (teleportation!?) and affects the game "balance" (although not too substantially) : settlement layouts, reduction of the time constraint with faster farming/cooking/...
Plus, the idea was brought to light only a couple of days ago and we just started experimenting with it. Which new ways of exploiting this could our twisted minds find?...

I find it funny, that's what had me make this picture, but I would fix it if I was Jason, as it is too blatant and influential as a glitch to be kept. But of course, I am not Jason.

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#25 2018-07-24 21:52:38

sc0rp
Member
Registered: 2018-05-25
Posts: 740

Re: Stonehenge 1500 BC Colorised

Cecil wrote:

It happens with graves with unattached headstones too. If you put an item on the grave and remove the headstone, the item teleports to an unoccupied tile. I think of it as a fun quirk of the game.

If we could choose direction where it goes, that would be great.  Put mutton meat in grave, pick headstone, put headstone, repeat.  I think we need a grave in the middle of grave pen wink

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