a multiplayer game of parenting and civilization building
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Haha, nice.
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Hmm.... I think this is a side-effect of me force-killing the servers earlier today.... not good!
I sent them SIGSTP, which I thought would make them shut down cleanly, but I don't think it worked.
I'll have to add a new, cleaner force-shutdown method for the future.
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I sent them SIGSTP, which I thought would make them shut down cleanly, but I don't think it worked.
If you don't handle it yourself in other way, SIGSTP suspends the process (same as CTRL+Z in shell). SIGCONT ('fg' command in shell) resumes it.
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Yes, I've implemented a new, better way to force the server to shut down gracefully. It even tells the clients what's going on.
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Yes, I've implemented a new, better way to force the server to shut down gracefully. It even tells the clients what's going on.
kek
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