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a multiplayer game of parenting and civilization building

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#1 2018-05-20 04:43:22

startafight
Member
Registered: 2018-04-15
Posts: 398

notifications at launch

ive been thinking about this userbase and how ppl are so quick to get mad at one another. i think a lot of that has to do w/ ppl who dont read the forums or discord and dont know about the changes at launch, as well as players who expect everyone else to know abt the changes. i think a quick solution is to have a update notification at launch

ex. worms no longer being used to compost could've had a notification like

"hi guys, jason here. i made a cool new update- instead of adding worms to the compost pile you now need to use sheep dung. have fun gathering sheep! until next week~"

something quick like that would save a lot of people from being shot for accidentally breaking a rule that didnt exist before the update. it also gives a hint for what the player should do next without giving away all of it

this is most important for people who dont speak english. i know theres a section of the userbase that dont speak english well, especially the internet slang we use in game. if they had a small notification in the beginning they could at least have the opportunity to look up a google translated version of that message to get the gist

(i know some of u r gonna b like "oh then they should just speak english"- thats just unrealistic. this is to save you from headache as much as the other players.
others will probably be like "then they should read forums" - also unrealistic. some ppl just wanna play a cool game n dont care abt the meta)

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#2 2018-05-20 05:08:02

Uncle Gus
Moderator
Registered: 2018-02-28
Posts: 567

Re: notifications at launch

This is a pretty good idea.

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