One Hour One Life Forums

a multiplayer game of parenting and civilization building

You are not logged in.

#1 2018-04-14 03:43:35

jasonrohrer
Administrator
Registered: 2017-02-13
Posts: 305

Update: The Monument

jo2YXu0.gif

If you build it...

We crossed one million lives lived inside the game this week.  It's kind of mind boggling.  And a group of well-coordinated players also trounced the previous lineage record of 32 generations, making it all the way up to 111 generations with the Lee family.  I've posted the 111 names from the matriarch chain here.

I've tied all these trends together in this update, which includes a monument, along with quite a few other changes.

In light of the recent server performance updates, the per-server player cap has been raised.

The experience of being murdered has been dramatically improved.  (Yes, that is a peculiar sentence.)  It has never actually happened to me in game yet, and I hope it will never happen to you.  But if it does, you'll have a small bit of time to get your affairs in order...

Long term food sustainability has been made much harder.  Getting up to 30+ generations in one spot should be a pretty substantial challenge, and you won't be able to do it on carrots alone.  The top has been hardened.

Short term food availability has been made a bit easier, with the addition of two more edible wild plants.  But they don't grow back, and they can't be domesticated, so they don't affect the long term challenge.  Being an Eve in the wilderness should be a little bit less stressful.  The bottom has been softened.

And there may be one little tiny surprise in there too... the idea came to me while I was falling asleep last night... I just had to put it in.

Also, monument logging is in place server-side, but the processing and display of those logs is just a counter for now.  A better monument roster will be implemented next week, assuming that it's needed.  And yes, that is supposed to be a challenge.

Offline

#2 2018-04-14 06:45:34

Drakulon
Member
Registered: 2018-03-31
Posts: 41

Re: Update: The Monument

jasonrohrer wrote:

The experience of being murdered has been dramatically improved.  (Yes, that is a peculiar sentence.)  It has never actually happened to me in game yet, ....

Damn, I want to be the first one that kills jason ! big_smile

jasonrohrer wrote:

And yes, that is supposed to be a challenge.

Last edited by Drakulon (2018-04-14 06:48:26)

Offline

#3 2018-04-14 06:59:33

Verinon1
Member
Registered: 2018-03-13
Posts: 77

Re: Update: The Monument

Monument logging? Display of monument logs?

Offline

#4 2018-04-14 07:22:42

Easy77146
Member
Registered: 2018-04-14
Posts: 3

Re: Update: The Monument

I'm curious to know what the per-server player cap has been raised to ?

Offline

#5 2018-04-14 07:39:45

Baker
Member
Registered: 2018-03-06
Posts: 117

Re: Update: The Monument

What does the monument actually do, Is it just decorative?

Offline

#6 2018-04-14 08:01:12

Avalikia
Member
Registered: 2018-03-20
Posts: 27

Re: Update: The Monument

Baker wrote:

What does the monument actually do, Is it just decorative?

This video will answer your question: https://www.youtube.com/watch?v=r1UkZLT20TI

Last edited by Avalikia (2018-04-14 08:04:40)

Offline

#7 2018-04-14 08:18:52

Verinon1
Member
Registered: 2018-03-13
Posts: 77

Re: Update: The Monument

Easy77146 wrote:

I'm curious to know what the per-server player cap has been raised to ?

Server cap has been raised to 80 for some of them.

Offline

#8 2018-04-14 10:52:55

Babsy
Member
Registered: 2018-03-16
Posts: 79

Re: Update: The Monument

Offline

#9 2018-04-14 11:38:59

Easy77146
Member
Registered: 2018-04-14
Posts: 3

Re: Update: The Monument

So i just ate the mushrooms and like what the hell ???

Offline

#10 2018-04-14 11:46:36

Drakulon
Member
Registered: 2018-03-31
Posts: 41

Re: Update: The Monument

Easy77146 wrote:

So i just ate the mushrooms and like what the hell ???

Yes its awsome, you can also feed them to kids with hair.
Always empty soil pits so the shrooms grow.

Offline

Board footer

Powered by FluxBB