One Hour One Life Forums

a multiplayer game of parenting and civilization building

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#1 Re: Main Forum » Chill out server » 2018-05-01 15:05:57

Luniatji wrote:

I was hoping that I could join because the server updated to version 86 (Could not join yesterday because it was outdated)

But the current version is 87 so its outdated again lol

Yeahhh, updates coming so quickly. On 89 now.

#2 Re: Main Forum » Chill out server » 2018-04-26 12:43:39

Hmm, looks like there were a couple server crash bugs in there having looked at the recent commit history, I've updated to the latest commit (even though it's not tagged as a released version yet) and it's back up and running.

#3 Re: Main Forum » Chill out server » 2018-04-23 17:12:04

sammoh wrote:

We scheduled our updates for Saturday's on 2HOL for this reason. Having client control helps, this way people use a separate directory and can play no matter what.

I've not really got the free time myself to deal with providing my own version of the client. I think for now I'll just try checking in every couple days to stay up-to-date with the official servers. Might try and get round to automating it so it updates itself if the official servers are on a newer version than it.

Server is on v84 now.

#4 Re: Main Forum » Chill out server » 2018-04-18 09:41:24

Eesh, hard to keep up with these constant updates at the moment. Server's on v77 now.

#5 Re: Main Forum » Chill out server » 2018-04-16 13:11:26

breezeknight wrote:

version mismatch: client 75 -- server 73

Erk, was away for the weekend. Server on v75 now. It's a new map again because the map from v73 was crashing the server when someone connected...

#6 Re: Main Forum » Chill out server » 2018-04-06 17:40:19

breezeknight wrote:

version mismatch: client 73 -- server 1

Yay, glad there's actually version checking in there now rather than just letting things break. Server updated to v73.

#7 Re: Main Forum » Chill out server » 2018-04-03 17:22:22

Imanatas wrote:

Mate stuff now changes when used. Berry bush turns to snake, cactus, dead tree. Flint chips turns to horse etc...

Oops, data directory wasn't up to date. Fixed now. Sorry if I just booted someone off but it was probably too broken to play properly anyway.

#8 Re: Main Forum » Chill out server » 2018-04-03 16:36:13

Lexyvil wrote:

Does this server require a key/E-mail like the official servers? I'm asking because of a friend that wants to at least try it before buying it.

Yeah, I set it to require a key when people were trolling it a lot. I think the two hours one life server doesn't require a key: https://onehouronelife.com/forums/viewtopic.php?id=512

#9 Re: Main Forum » Chill out server » 2018-04-03 15:25:25

walker wrote:

yay new update with horses, cactus ,and snakes.  so to get a snake you pick a berry, for a cactus pick a berry from snake! and to get a dead tree pick all the berries off the cactus! HAHAHA i love new patches! and now the chill server crashes, joy that's what i get for wanting to see the desert and horses.

Hey, been offline for a few days over Easter sorry. The server is on v71 now.

#10 Re: Main Forum » Chill out server » 2018-03-23 14:08:42

walker wrote:

Out of curiosity, are you resetting the server like once a week or something?? Or am i just spawning really far from the camps that were set up?

They're still there, I haven't reset the server, you're likely just spawning far away yeah.

#11 Re: Main Forum » Chill out server » 2018-03-19 12:11:56

walker wrote:

now that it is "fixed" i am waiting to be born but nothing happening.....
anyone else having this issue?

Is your client up-to-date? It's definitely working for me and some people.

#12 Re: Main Forum » Chill out server » 2018-03-18 21:49:25

Damn, sorry, looks like that got accidentally reset when I last updated. Fixed now.

#13 Re: Main Forum » Chill out server » 2018-03-16 19:58:59

ETK03 wrote:

Could you make it so you always eves always spawn in the same spot?

You just have to change forceEveLocation to wherever you want the eves to spawn.

This was on originally, but the game works better when people are spread out. With it on everyone just hung around in one big city that then repeatedly got griefed to death.

#14 Re: Main Forum » Chill out server » 2018-03-16 17:31:14

That should be sorted now. I've turned killing back on now that it's harder to just quietly kill a whole village, will see how that goes.

#15 Re: Main Forum » Chill out server » 2018-03-16 16:50:37

Oops yeah, looks like the objects directory didn't update properly. Restarting to sort that out now.

#16 Re: Main Forum » Chill out server » 2018-03-16 13:58:29

Server is now up-to-date with v67.

#17 Re: Main Forum » Chill out server » 2018-03-16 00:32:07

illumin8ed1 wrote:

I hate this server.  I can't tell which bears are friendly or not, and it keeps killing me.  One real bear wiped out an entire town because of it.  Need to disable this spawning as bear crap.

k

#18 Re: Main Forum » Request for list of content quick-fixes for tomorrow » 2018-03-14 22:06:17

I've got a couple pull requests for small fixes if you're up for merging/re-implementing those:

https://github.com/jasonrohrer/OneLife/pull/11
https://github.com/jasonrohrer/OneLife/pull/14

I can send these as patches by email or whatever if you prefer.

It's weird that filling a bowl from a berry bush uses up a varying amount of berries, it means you get more from picking down to four and then filling a bowl.

Some way to deconstruct walls, possibly multi-stage with a timer meaning that two people need to work together to do it?

A scream when someone is killed violently would be great, not sure how hard it'd be.

#19 Re: Main Forum » Chill out server » 2018-03-14 20:28:15

katastic wrote:

I was having a fun time on this server until I realized bears aren't dangerous anymore. I really feel like it damages the game mechanics when there is NO threat of a bear coming into town and ravaging you.

I like the slower food rate, but the bear thing is bad.

Actual bears are still dangerous.

#20 Re: Main Forum » Chill out server » 2018-03-14 20:26:08

vilka wrote:

Getting the same thing, login failed.

I did the server switch to 0 and it downloaded the update but still no go for logging in.

If it's getting to saying login failed it probably means your email/key are wrong, double check them?

#21 Re: Main Forum » Chill out server » 2018-03-14 20:04:26

Abazzar wrote:

can't access the server anymore

Have you put in your key and updated your client?

You'll need to connect to the official servers (put 0 back into useCustomServer.ini) to update.

#22 Re: Main Forum » Chill out server » 2018-03-14 18:04:11

Imanatas wrote:

Is it not working. I'm 15 minutes waiting to be born

Hmm, it's working for me and there's a couple other people on. Is your client up to date now and using a valid email/key?

Anyone else having the same problem?

#23 Re: Main Forum » Chill out server » 2018-03-14 15:46:54

Shutting the server down to get it updated with the latest desync fixes, back in an hour or so. You'll probably want to rejoin with updated clients after.

PS: I'll be enabling key checking on here too now so that some moderation is possible down the line.

#24 Re: Main Forum » What do the various server settings actually adjust » 2018-03-13 00:57:18

So I figured out what forceEveObjectID (which I guess I missed from the list) does.

#25 Re: Main Forum » Chill out server » 2018-03-13 00:36:21

And so it came to be
That the internet had its way
The trolls danced their dance
And the bears came out to play

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