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#51 Re: Main Forum » Grief in the Gay Family » 2020-05-13 09:15:32

survival games are by far the easiest games to grief, griefing in OHOL is far easier than killing a griefer. the posse system is ridiculously complex, the exile mechanic also. when i joined OHOL 2 years ago nearly, i found it tough but manageable to kill all griefers i came across, that is now cumbersome and counter intuitive. Just remove posses and put back solo killing + donkey town - it was ample.

#52 Re: Main Forum » Wow, people are getting better » 2020-05-12 01:14:22

Garden family is in a sweet location with gingers settled close and a brown family whose name i forget. Having the one main central family with all others sattelites of it seems to be best and as noted above cooperation really makes it all  run well. Gardens have am receiver and transmitter but obviously need another pair made to setup permanent comms. I was born into a 143 gen family today and still seeing many new players every day.

#53 Re: Main Forum » The Life of Herry Times (fun read) (also spelling mistakes) » 2020-05-09 15:12:11

I'm fairly sure the lion's share of times kills are attributed to 'bobo' they are mere copy cat edgelords seeking attention in a video gme that they lack outside of it. To be honest i strongly suspect he is one himself. So what did this 'fix' actually fix?

#54 Re: Main Forum » New idea for killing » 2020-05-08 09:53:14

Spoonwood wrote:
Lightning wrote:
pein wrote:

Why don't you add a Hp system? a non-lethal combat?(...) Players with more HP and a lot of tools used as weapons would win.
A different combat system? Some honour to the fights?

Why do you keep pushing the subject of Hp system and combat into the table, he just wont do it, he has already talked about the matter a couple times already, and its probably for the best anyways, this game aint about generic combat systems, for that you got PLENTY of games to choose from, games that could be better suited to your likings... than just a modified version of OHOL for combat purposes.

Pein's idea of a hitpoint system is leagues beyond what Jason has done before.  There's no reason for him to stop talking in light of that.

Sure, there exist other games with them.  They are leagues better in terms of combat.

I like that hitpoints idea yep!

#55 Re: Main Forum » Wow, posse system really worked » 2020-05-08 09:42:05

The engine thing needs addressing. Anything that takes so much effort to construct and is so important has to require a lot of effort to deconstruct.

I'd rather see people with guard like powers as others have said than posses. Solo kills benefited defence as well as griefer. Maybe a guard tower allows only guards to access and from up there they get a zoomed in view of 2x or 3x but either way we go back to solo kills and all the anguish that provides.

#56 Re: Main Forum » Longest Line of the Week Killed by the Update » 2020-05-08 09:26:18

We lasted 85 generations as a random unorganised collection of players including completely new players by the bucket load. I am more than happy with the stories i lived there over those 2 -3 days and I met some great people!

#57 Re: Main Forum » So I just spawned as eve, first time since i came back in a year » 2020-05-08 09:23:46

Well 85 generations Running family, 85 gens of 'skipping the whole game' as one poster put it, I wonder what game they play? Mine was 10 lives in the same family in total over 2 days and only a game reset could stop us! I'm wondering if i should include the stories I lived there, might be a more interesting read, maybe later. It has been a hell of a return to OHOL and I have to say I'm not a fan of some mechanics (like the springs) but i get why they are done and I've met some new 'preferrred players' I always hope I meet with in my subsequent lives. I'll have to Eve it the hard way next time I draw that short straw and take on the extra challenge but wow, what a ride those 2 - 3 days were in Running town!

#58 Re: Main Forum » So I just spawned as eve, first time since i came back in a year » 2020-05-08 00:35:10

jasonrohrer wrote:

Just been there again yes the bloodline is still kicking. I tend to spend my female lives making sure cooking and babies are sorted out, my male lives farming until old enough then heading off to abandoned towns bringing back carts full of goodies. I know I didn't build the city the Runnings live in but it was abandoned by all but 2 males and we have been there 80 generations now. I took a gamble on giving us a good start and its paid off for 2 solid days so far, go Running!

Why Running 'I am running for a town 1.6k away baby, want to try it?' became 'I am Running' ofc

#59 Re: Main Forum » So I just spawned as eve, first time since i came back in a year » 2020-05-07 13:44:05

Logged in today and first birth was to the Running family, generation 55 <3

#60 Re: Main Forum » So I just spawned as eve, first time since i came back in a year » 2020-05-06 23:45:13

Laskara wrote:

eyy, i was just running family, the first forty minutes of my life were nice


then ya'll got a flock of greifers having a gd greifing murder posse party

aye i saw we'd had a bunch of griefers, happens to most towns every US prime time.
Got a few in my other lives that we cursed into oblivion i'm sure but it's really not hard to work around the posse system with voice comms i reckon, especially with towns in such predictable patterns and  with one extremely complex part being so easily griefed (the engine). These people want notoriety, the game is extremely easy to grief in, they chose the easiest path.

I did just see a running female with baby on a bright note  as i was born to another family, so their grief wave failed to take the line down completely. fancy choosing the easiest way to play and still failing.. i think that shows you the standard of player running the 'organised' griefing.

Just born as Dante Running. My grave has been dug up but even running's bones are still here next to Chancee's!

#61 Re: Main Forum » So I just spawned as eve, first time since i came back in a year » 2020-05-06 19:34:16

weirdly enough, i am reborn into the running family again now and see my eve gravestone! going to enjoy this

#62 Re: Main Forum » So I just spawned as eve, first time since i came back in a year » 2020-05-06 17:05:34

JonySky wrote:

you have passed the game without doing anything!

Yes i completely shirked all duties for once pretty much but condsidering in the past i took great pleasure in rescuing dying settlements and spending hours just making things those settlements need I really don't care. this was a very different kind of life where someone else was the savior and i can live with that smile

#63 Main Forum » So I just spawned as eve, first time since i came back in a year » 2020-05-06 15:01:12

Catfive
Replies: 12

I saw a bell marker so i ran for it - 1k away, i had a baby a few hundred metres in so I gave her the choice... she wanted to try the run. we ran onwards, i made baskets and we gatehred as we went until:

Coron Music you absolute star, met us in the wilderness and dropped us bags+food+clothes enough to see us complete the trip and reach a large abandoned town. Not happy with just giving us help to reach the town he came by again and dropped off an engine for our dry well and a knife for the kitchen an other life saving shit. Before my time was up I passed over stuff to my grand daughter and got first berry bushes restarted with help from her mum Chancee. she is still there now my grand daughter and abdul music just came by dropping off some kerosne. The Running family owe the Musics much love and thanks, I am not confident Eveing right now with all the changes since i played but this was one of those rare runs that is a story i will remember.

Thank you to Chancee and Hope, Coron and Abdul!

#64 Re: Main Forum » Most underrated village jobs » 2019-03-21 19:07:30

Woodcutter maintaining main fires with stocks as well is a godsend. In bigger towns someone working only on storage and returning tools etc to correct areas is also ideal. General caretaker works for this too, unsung heroes.
Milkweed farmer - omg we can do everything! Seriously how excited do we get seeing a full field of milkweed!

Scouts: again especially in big towns, wanderers can bring back 'lost' tools and resources, commonly carts too as well as review surrounding resources which have often not been looked at in hours. Invaluable

#65 Re: Main Forum » awbz mode has been updated again! » 2018-12-16 11:46:27

Sakkiyn wrote:

If it wasn't for Lost Scholar streaming this on twitch and Awbz mod, I'd have never come back to this game.

And so Jason adds mosquitoes to punish zoom modders. They serve no purpose. You cannot get rid of them.

They are ubermosquitoes because they can survive desert and winter biomes and still will not die.

Jason seems bound and determined to ruin his game, it is his creation, so he has the right.

But if he does so I will never buy another game made by him since it means I was right.

Does he have asperger's syndrome? Maybe something worse?

Did the CIA pay him to use us as a social experiment?

I have quit this game again because his direction makes no sense, this game no longer makes any sense.

Thousand of years of human civilization skipped because, either he is tired and wrapping the game up, or he want's us to quit, or he does not have basic understanding of human history.

Assumptions much?
1) Mosquitos are the price for bananas, rubber, optimum temp tiles (near as damn)

2) Jason is a very smart guy, if he is choosing to race history and give us a bigger tech tree late dev instead of early dev that is his choice, as you say, you can always leave. You have no idea how he intends to populate the tech tree later or which eras will have bigger trees than others. I too was surprised we leapt straight up to crude car and diesel engines but I'm willing to wait it out and enjoying myself just playing until then, patience comes with age often, perhaps you're very young?

3) I can't answer any more of these ridiculous accusations and assumptions based on guesswork, I'm too busy enjoying the game smile

#66 Re: Main Forum » suggestion: whispering » 2018-12-11 22:57:36

PeaGirl wrote:

I believe this would be very good idea. It would also help people notice earlier if something is going on, like if someone is stabbed and they shout in middle of town so that everyone hears you, it would make it easier to track down escaping griefer with bow or knife.
Whisper also good if you need to give inherit for someone you trust, but don't want others to follow, you would be able to whisper to them your intentions without anyone noticing that you are going to drop the valuables to someone else.

Although, I think when it comes for inheriting as well, I think elderly should be able to switch their valuable bag to someone (adult, not just kids) with empty bag or empty back to fill in the newer character. It would be sort of a way of "bonding" with others before inevitable death. It's just a minor thing and would probably help when it comes for thieves.

A literal passing on your belongings, I like it

#67 Re: Main Forum » Brittany Blackwood » 2018-12-10 17:57:29

I have to say though, I've seen many rude/very-selfish people lately that are ready to kill you as soon as you borrow the only shovel in town (that they think they own) to go dig a rock or grab poop just to bring it back less than a minute later and have them still be mad about it. In a town, nobody owns anything.

Whilst this is true: You need to understand that some things get priority. And that manners go a long way.
Asking 'can i take shovel for a few mins?' will almost always get you use of it. Taking shovel while someone has made a huge patch of compost piles and is ready to finish their task will occasionally get you sworn at or killed. Is there not a forge you can make another shovel at? towns always need at least 2 shovels

Taking the only thread needed for rope in a town that is out of water and needs a Newcomen engine finished so you can stitch a pack again, not going to have a good result.

No one owns these materials but are you seriously expecting to wade in and take what you want when people are obviously working projects is a complete lack of respect and like Pein, I'd kill you for it np. If you asked first you'd get it with my blessing.

#68 Re: Main Forum » (Spoiler) The Oil Update Guide » 2018-12-07 23:40:30

This is huge, we're about to hit a ton of new content based on this!

#69 Re: Main Forum » (potential) Megathread: Recap Your Last Life » 2018-12-04 22:20:28

Alias wrote:

http://lineage.onehouronelife.com/serve … id=2180717

My second life ever. I was nameless daughter of Saturn, offspring of Greathouse family. It was first day in the game.. My mother had me when she was ready to depart from completely empty settlement. She was the last one and before had a few dead kids. The place had all the tools and all the basics in place. I asked if we could stay and try to rebuild since I was a girl. Saturn agreed. So we got to work. The goal was to build Newcomen Pump, it was first or second day after update.

I never did smithing (second life), but knew the theory. We were one iron short, Saturn went to find it, but no success. Either we missed it or it was a glitch but I think one wrought spawned when i took from the stack. Anyway, we completed it and started the pump! That was just before Saturn died as you can see in here last words.
In meantime i had a few kids, 2 died in my hands, some starved. But finally daughters whose names were supposed to be Steam and Fire and son Smith grew up and took over. They were skilled. They brought everything when I missed adding kindle to smoldering coals by a second and freaked out to restart it.

By the time I passed away the place was thriving again! Everything was in place to develop: food production, compost, pump, sheep, smith. The lineage lasted 14 more generations, despite that Saturn and I were single survivors in consecutive generations. I was truly moved by the end, spreading elderly knowledge like "Keep the pump going", "Water is life", sharing my story
and hearing from granddaughter that she loved it there.

On my second life ever I managed to rekindle lineage, keep town going and build hi-tech that secured town's future. That was a good life and one of the most rewarding and fulfilling moments in my gaming history. Maybe even top 1.

Didn't suspect that game can give you such feels!

Weird af isn't it? My main shooter I was second player in its history to claim 100,000 enemy killed (ww2 online) and here I am obsessing over my baby girl that she lives another generation and that compost needs work! Unique game in so many ways.

#70 Re: Main Forum » Small update, hidden buffs, new meta ideas » 2018-12-03 23:56:57

CrazyEddie wrote:

Well regen has been nerfed to effective nothingness (one bowl per hour), so you lose effectively nothing by putting a pump on it.

You want at least two pumps close to each other, so that when you light one and it finishes pumping, you can take the first bucket out of the newly pumped well and put it in the other one to give it a full boiler. That way you never accidentally get deadlocked where you need a bucket of water to fill the boiler but you need to fill the boiler to get a bucket of water.

Two full cisterns next to 4 pumps, all pumps dry and nubs shouting no water!! I kid you not..

#71 Re: Main Forum » Small update, hidden buffs, new meta ideas » 2018-12-03 23:55:56

Well regen is so slow you can only gain by fitting pump and by orders of magnitude

#72 Re: Main Forum » (potential) Megathread: Recap Your Last Life » 2018-12-03 23:41:59

mrslax wrote:

Last game was running late into the night. I was born into a Belltown. This was like the 10th time I have been in this town and knew how the town worked. Check out the place and 2 out of the 3 berries fields where dying. There was no more compost, all the bowls were filled with stuff that's hard to empty and now there was a bear attacking the town. Well, I know the sound of the tune and did not want to be about of it. so I grab a hose and just dip out. Lost the first kid while traveling and the second kid (being born in the jungle around mosquitoes, well sorry kid) when I was about 1K out from the town I found a road. Just a road going north-south in-between two green bioms. Had a third kid and was well this place is better than nothing. Started securing some food and reeds in the south side. Then I checked out the north and found a dead town. sheep where intact, food was ready. I was like score! move the kids into town and started up the system. put the kids to work and teach them the 3 main jobs. No one knows how to compost and it the most import job.  so though them how to do that and notice that the Newtown well was dry and started to get that going but one of my dumb kid pick the last buck out of the deep well and started to water the berrys. when someone says stop! plz stop. I had to go find more water. found some filled the bucket by a bowl and right before I was able to fill the Newtown well I died at 57. I hope those kids made it.

Why were you trying to put water in the well? Do you mean in a well fitted with pump or just a regular deep well?

#73 Re: Main Forum » To all the bakers out there. (As adult pls stop munching berries only) » 2018-12-03 23:39:25

lionon wrote:

Learning smithing is important, but in my opinion only seldom a full time job for a whole life time. If you need some tool smith it and pick up your previous job. I'd rather put here the scavenger as an important job to gather the iron. But most towns I've didn't actually die to iron shortage.

The biggest thread to a town is a generation with noob-infection (often combined with infertility a.k.a. less players online in total). Nobody knowing how to smith is a clear symptom of that.

Almost never a full time job yes. Maybe can be if you include iron gathering in early gens and wood gathering. A lot of noobs can now do smithing, you can tell as they start picking up everything around the forge and interfering when trying to make vital tools.

#74 Re: Main Forum » To all the bakers out there. (As adult pls stop munching berries only) » 2018-12-03 23:37:15

Floofy wrote:
Catfive wrote:

A good baker is a godsend, they will not only produce mutton and carrot pies but bread, buttered bread, carrot, berry, carrot & berry, carrot rabbit, berry carrot, carrot berry and rabbit pies, cooked mutton making it a major yum station!

I disagree with you. I think carrots/berries pies are an HUGE waste if you are in an advanced town with a pen. Only time id consider a berry/carrot pie is if there is no meat available.
Mutton pie gives 15 food per part.
Berry carrot pie gives 15 food per part.
So the only advantage of the berry carrot pie is the Yum bonus.

But, if, instead of using your bowl of berries and carrots on a crust, you use it on a lamb, and then butcher the sheep, you get 4 meat and you can literally make 4 mutton pies instead. And as a bonus, you just generated a sheep dung which is very usefull for other tasks.

TLDR: In advanced towns, berries/carrots should never go into pies. Mutton meat should go into pies.

You disagree as you haven't seen a true good town yet most likely. a competent set of players coupled with decent size (not oversize) farms can easily maintain batches of mixed veg pies. Yum is not to be underestimated, eventually you will be in towns often with potentials of 13 - 15 yum with very little effort.

'only yum'? Yes but only if you want the longest productive lives without dashing for food every couple of minutes

Obviously you wouldn't choose a pie over compost, that is very obvious but the time comes with well maintained towns that you're looking at fields of carrot and massive excesses of berries simply as people know to eat more complex foods and prioritise making them.
You'll get it when the current flood are capable of big well stocked towns.

#75 Re: Main Forum » Balancing temperature with clothes is too hard » 2018-12-02 23:09:44

Yes varied sustainable biome camps would be great but it would require a lot of extra work from Jason to flesh out so many varied tech trees.

Clothing makes a huge difference despite how it appears as mentioned above. Note also that shoes can add as much insulation as sealskin coat!

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