a multiplayer game of parenting and civilization building
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Having a death feed would be immensely helpful in obtaining information.
Often times I can run around a town and predict an upcoming famine and cause. I do this by watching the compost cycle and water sources. What I don't always know is when it's happening. For instance, I may head for the hills to survive off the land while the town is dying. When I return, clearly there have been a lot of deaths but it's hard to always say it was famine.
You could also more clearly see a surge in population if a feed had births and deaths.
I've also thought about a health bar above players' heads.
But, there can easily be information overload if this information was provided. This game is mostly focused searching and manipulation of objects which would be detracted from if the user was provided much more information.
I wanted to contribute a pork tacos story. I like making pork tacos. Eating plaster appeals to me. Anyway, anytime you have a flat rock nearby coals, somebody is going to come by and throw that bitch on there. Well, please, let me either make the carnitas or the dough ingredients on it first.
Today, the adobe builders were enjoying plaster too and had some huge operation in progress. So I just wanted to take two limestone and bowls and make some quicklime because I had found two limestone earlier but we had a tinder shortage so I had spent most of my life getting straight shaft and forging an axe head. Praise the person who must have crafted a stone hatchet.
Ok, so I'm getting older, but I still have this pork I slayed as soon as I could handle a knife in my life.
My first clue that something was wrong in this town was I spawned in the nursery with cooked pies around an oven with a fire in the room with us. You know, the nursery is usually near the kitchen. Nursery in the kitchen is a recipe for any town to have a famine. The baker will just leave when the choas is high enough. I've done it. I will take the last pie as baker. Put it in my bp, and then stand on the best temperature tile or fire. I will even just light a damn small fire and waste kindling on the coal piles. But I will outlast almost everyone with this strategy. Surprisingly few people ask for food when they are dying in a famine. It is fucking funny though, seeing the whole town moving in a buzz at once in circles. You can tell it's happening because usually people are doing work in areas, and with less probability of moving around. I can usually predict famine. I start making soups until I need to stop moving around because the food is low enough.
Another recipe for disaster in a town is that the nursery is with the smith.
Ok, so while I'm waiting to cook up the bowl of limed corn, someone turns the small fast fire into a large slow fire. Ok, I'll make another. The plaster guys are firing the forge quite a lot with their limestone operation.
So I'm sitting, waiting to use the coals. And, oh, the bowls disappeared. It was the plaster guys hauling quicklime away. Ok, it just takes a second to find a one. So I come back, and see my son placing a flat rock onto the freshly hot coals. I am unable to cook my carnitas. I am unable to make the masa dough. There are two bowls of limed corn and everything else I need to make a nice big stack of pork tacos. But, I am one pip away from the last year of my life. So, as I was struggling to make these delicious tacos, my son was following me around, asking for a knife to I don't care what. But, he is the cause of the situation where I do not have time to have a discussion with him. He is complaining that I never took care of him.
So, I turned around, and stabbed him with the knife he wanted. I had just moments before I was going to die of old age. Instead of standing by to receive his education on why he deserved to die, he ran away. I started an explanation but it was fruitless. I fell over and died pork taco ingredients spilling out of my backpack and knife dropping out of my hands.
Was this griefing? It's a serious question. I had no time to teach him in any other way. I think it was the only option really.
Point is kids, if there is one sparkly thing sitting there, somebody is probably using it in a specific way. Don't fuck with it. Probability of not fucking shit goes up with the number of same objects sitting there.
So the behavior I described is accurate.
If I am unable to leave my mother's arms OR there are no objects to interact with (cleared tiles) then the disconnect takes a long time to appear.
If I am able to leave my mother's arms then I once I interact with an object, my character does the lag described in the Feb 10 lag fix, and shortly thereafter the disconnect screen is shown and I can attempt to reconnect.
The problem is that I cannot attempt to reconnect due to connection issue when held in my mother's arms and unable to get down to interact with something. I wonder what /die would do in that case? I had not thought of that before this post, but I will try it.
I have observed that player input affects the disconnect status.
For example, I observe players stop moving and I can continue to run around. But when I try to pick something up off the ground, my character bounces back and forth in the pickup animation. Briefly thereafter the OHOL client informs me I have been disconnected and would I like to reconnect?
When I am a young baby and unable to leave my mom's arms and players stop moving indicates the game is disconnected from the server. Since I cannot interact with an object, I do not get the disconnected and reconnect screen.
I will update when conditions permit me to make additional observations.
I was watching a great youtube channel if you like to watch mostly uncut gameplay. There was a murder, and I'm glad this thread exists because it allows me to share this hilarious experience of my first non-(baby/idle) or legitimate killing of another.
My first pvp experience was some of the best gameplay in any game I've ever experienced. I was wandering through the grasslands as you do, looking for milkweed so I could make myself some clothes. Now, I had just had a bad experience with someone lying about where the rabbits were. I'm not sure why they would, they were fully clothed and backpacked. But, this person had said SouthEast and I went there and there were no rabbits. BTW, once you go about 2 biomes in an intercardinal direction you could miss a biome to either direction of your travel. So, how do you give directions in this game? Shouldn't it be compass direction and range?
So as I was going through the forest to get milkweed for the clothes I wanted to be wearing when I died this life, I came across a fully clothed and backpacked girl. And, she got stung by mosquitos.
I go up to her with my pie, ready to save her when she needs to be fed. So, she's like, help me. And I fed her once.
I don't know why but all her clothes, backpack, and knife were on the ground. In my experience running into mosquitoes would cause me to drop carried item, usually a basket, and be unable to perform interactions, and lose most of my food bar all at once. Anyway, I just wanted to roleplay a little bit, but I think it got out of hand.
Because her clothes and knife were on the ground, I decided to tease her a bit. You know, how brother and sisters annoy each other. I picked up the knife and chased her around with it. Well, she grabbed a bowl of food that she had and I heard eating noises, alerting me to the fact that running around in the grasslands leads to a quick death without a supply of food. And, in my hands was her knife.
Well, to pick up my pie and not starve I would have to drop the knife. That would never do, I'm sure she is angry and would pick up the knife as soon as I dropped it.
Then I was like, oh this is funny, I should also steal her clothes.
To steal the clothes I would have to drop the knife, and then she could get it. Well, she had to pick up a bowl to eat some food or she was going to starve. I used the opportunity to take a couple pieces of clothing and put them on. Now, I had to eat. But at least I had something out of the ordeal. I took the last of the food out of a basket, a pie with a few servings, and started running. Well, she picked up the knife and chased after me. Like, it was all a joke lady. I was going to give her stuff back. There was just about no food because it was so cold in the grasslands and it had been picked pretty clean.
So I keep running for my life back to camp, because I am going to bank on the fact that the townspeople won't take kindly to somebody chasing somebody else with a knife.
Eventually I make it to camp wearing a fur loincloth and fur hat and nothing in between. And it's almost completely empty. So I tend to a few things in the camp, while trying to determine what resource has caused the population downfall.
I figure, there's gotta be a girl around somewhere making babies while out gathering. Eventually, there are a handful of men gathered in the town square. They begin chatting about the lack of women. And I'm like, yea you're right. I realize she must have starved on her way back to camp. And I'm like, see what I'm wearing? I have a funny story for you guys.
I proceeded to tell them the story I'm telling you. I realize I was basically involved in the death of a child-rearing age woman who could have saved the camp.
I mean, in a camp of the size it was, I would expect there to be multiple birthing mothers at all times. I tell these men like it's hilarious, because the pvp was pretty intense. Look, if she had either picked up the knife and not chased me with it, or never picked it up I would have returned her to normal and fed her the last slice of my pie.
So, as I'm standing there telling my story, a guy pulls a knife and stabs me. I guess that's fair. I did contribute to the failure of the town. But really, it was that bitches fault. She killed her own self. I didn't make her chase me with the knife.