One Hour One Life Forums

a multiplayer game of parenting and civilization building

You are not logged in.

#26 Re: Main Forum » Maxi guide /updated /2019.jun.10 » 2020-05-11 18:36:25

Just going to reply so I remember to come back here

#27 Re: Main Forum » How do your lifes feel in the leadership update? » 2020-05-11 18:33:38

Caprys wrote:

I haven't lived a life with real leaders yet.

+1

#30 Re: Main Forum » Amazing village » 2020-04-27 16:46:29

cordy wrote:

"Killing domestic animals no longer hungry work. You have a way to protect them from untrusted people already." --- jasonrohrer

Ouch. Guess hell will freeze over before Jason stops trying to force property fences :,)

#31 Main Forum » Amazing village » 2020-04-26 02:19:40

Karrots
Replies: 2

I was Andrew Sara and.. Damn. That might've been my best life yet. While it wasn't much as a story, the village was just so great.

1. We had stockpiles of food. I remember reading on the forums that it makes sense to make a shit ton of food and wow Sara town fucking did it. I've never been so happy to just look around a town.

2. We handled griefing so quickly it's scary. Some prick killed all the sheep (how did he do that, anyway? Isn't it hungry work?) So we immediately gathered a posse, killed him, and in a matter of minutes we had a new mouflon and sheep. I got a ton of meat for the kitchen from that.

3. Organization. It's so nice to see people running around, making piles and just being busy. I was one of those people, someone noticed, and followed me. That meant all of her kids followed me. I then passed it on to someone else who was working hard. So we had someone of high rank who you could actually trust.

I see a lot in the forums about starving, dying and mass-babies. It's just really, really, really nice to see evidence of the opposite. We can adapt.

#33 Re: Main Forum » Mass Cursed for Calling out a Griefer? » 2020-04-25 15:48:50

Lol why is anyone taking sides in this? Excluding the people that were there, none of us know how it really went down.

#34 Re: Main Forum » We ALL have to YUM Or Die , BUT HOW? » 2020-04-21 22:30:06

Just feed others. When someone else feeds you a not-yum food it won't fuck your yum score. So just eat yum when you can and when you can't have someone else feed you stew or something.

#35 Re: Main Forum » Stay One Step Behind the Player » 2020-04-19 20:08:48

Spoonwood wrote:

And I don't take medicine, nor need any.

Idk Spoon you should really consider vitamins. Since we're all inside (thanks for that, COVID-19) you might not be getting all that sunshine and exercise anymore. Vitamins can help make up for that.

Also don't touch your face and practice social distancing.

#36 Re: Main Forum » A Game of Child Abandonment » 2020-04-19 20:06:08

Spoonwood wrote:

A problem is forced reproduction.  Another problem is the high rate of players starting as babies. Players having the ability to choose to become parents would enhance their responsibility to take care of their children.

Spoon, you do realize before modern technology irl, you couldn't really.. choose to become pregnant? You could choose to have sex with the intention of pregnancy, but whether you get pregnant or not wasn't up to you.

In the same sense a woman could not want a child, have it anyway, and not be able to provide for it. Then she has to decide whether or not she can risk raising this child.

This struggle of having to choose bc you can't support all your kids is reflected in game, and I think it's a nice touch of realism that makes the chosen child so much more important.
Similarly, the "You are Hope" situation is another derivative from not being able to force or prevent pregnancy, and has become a big part of the OHOL community.

It's not a problem, it's a part of the game.

#37 Re: Main Forum » Jason can you delete my forum account? » 2020-04-17 17:34:43

You could do a Tarr and leave your account details for everyone to see

#38 Re: Main Forum » In this video... » 2020-04-17 17:31:02

jasonrohrer wrote:

The griefer team has something like 3 knives, and some arrows.

Where did they get 3 knives at such a young age?

This town is not following rule #2 from California's Weapon Safety Handbook:  keep weapons under lock and key to prevent unauthorized access.

Those players did nothing wrong by not hiding the weapons.

Let's look at it this  way: weapons are tools. We use the bow to hunt and the knife for cutting bread, mangoes, pork and sheep. Knife is also functionally a spare flint. It would be foolish to waste iron that we desperately need (thanks for that, J man) on locks.

I'd also like to remind you we don't know who to trust. Our leaders at the moment are just the successful mothers, as we automatically follow our parents. This tends to work out because the mothers who are experienced enough to become leaders and the children experienced enough to survive can coordinate.

It's natural selection, and while imperfect, leaves the town with a working system with some luck.

One of the many imperfections is that the system isn't based on trust. You don't really know who to pass things on to. Here are a couple of ways hiding things can go wrong:

You hide the bow and knives?
a. You die without telling anyone, and they are lost. The village suffers without the tools.
b. They are found by someone else, and you don't know where they are or how to get them back. They don't resurface and the village suffers without the tools.
c. They are found by someone else, and are used for murder. Whoops.
d. You tell someone trustworthy and they betray you and either hide or murder with them. Whoops.

And even if you find someone trustworthy and tell them where the weapons are, it is inevitable that somewhere on the line of pass me downs one of the above happens. Or worse. And all the while the village needs the tools and can't find them because they're hidden, slowing down production.

So the superior option most villages go with is knife in bp. The people that need knives will have them in a pocket or bag, and use them when they need them. Same problem as before. They will eventually end up in the wrong hands over generations and there's nothing you can do about it.  No matter what method you choose, the overarching problem remains.

You can't manage things over long-term.

So, just don't hide things. Easy. Leave the knife in the kitchen, and some people keep personal knives. When there's trouble, the griefers can easily acquire weapons but so can you. And as long as one person has a weapon we can fight back with "I join you."

#39 Re: Main Forum » Constantly Starving is Bad Game Design » 2020-04-16 23:53:00

Naw, this is part of Jason's intelligent master plan to make everyone rage quit so nobody is left to disagree with his awesome unflawed game design.

#40 Re: Main Forum » Baby storage » 2020-04-12 15:35:59

Morti wrote:

Anyone seen I Am Mother?

Yes. It was okay. Nice premise, though.

#42 Re: Main Forum » a very berry problem » 2020-04-09 01:11:26

AmberA wrote:

I'm also really not a fan of the new 3x3 area for compost. Having to carry every basket of soil over to the farm makes no sense to me, it's so much easier to make compost the way it used to be by having one next to each farm. It's not as pretty but it's far more convenient and easier for new players to find.

I agree. Compost is much more convenient and easier to find while in the farm. Sure, not as visually appealing but it's a pain to carry baskets of soil around.

#43 Re: Main Forum » meme-score feels bad when tied to tool-slots » 2020-04-09 01:09:32

I like the extra tool slots, but I remember the pain from when I tried (and fucked up) being an Eve. My memescore plummeted faster than China's pollution.

Big ouch. I'd rather have no memescore and no tool slots tbh.

#44 Re: Main Forum » My thoughts » 2020-04-09 01:07:12

I love no solo. I've never had an issue getting others help when it was necessary, and those who wanted to needlessly murder never could. I'd say it's my favorite out of the more recent updates.

#45 Re: Main Forum » Share your list of curse people, what were their crimes? » 2020-04-09 01:04:42

Monk..something: Killed all the sheep

Wheat Bird: So I could track em down. We'd always find each other bc of the curses. Was fun while it lasted.

#46 Re: Main Forum » The tale of fallen fence » 2020-04-08 00:14:16

It's broken down now. There's a camera a tank of kerosene inside but no trace of your car. Looks like someone was building wings, probably to make it a plane. We have a transmitter, still working on the receiver. Someone left to get niter, though I can't say how successful they were.

#47 Re: Main Forum » Stacks of Objects Got Added... » 2020-04-05 21:35:17

I don't feel like telling Jason to give us new content will make him give us new content. Didn't work last year, why would it work now? Also I like stacks. Makes things neater. Look on the bright side sometimes, Spoon.

#48 Re: Main Forum » What is griefing ? » 2020-04-05 21:31:18

FishRfriendsnotfood wrote:

because bringing a backpack of baby boars and feeding them in towns to kill everyone is griefing, making pigs doesn't cut it, bringing bears to town is griefing, you suggested someone was waiting with a backpack of arrows....so why would you lure a bear into town to have another person with arrows kill it in town.  that makes zero sense and would be griefing regardless.  your 'challenges' are moot regarding intent in those 2 instances.

I don't know. Accidents happen. I might've poorly made my pig pen and accidentally released the boars onto the town. And I don't see a problem with hunting bears for rugs. But the specific situations aren't the point... I am just trying to say that no action is always griefing in every circumstance.

#49 Re: Main Forum » What is griefing ? » 2020-04-05 17:38:42

FishRfriendsnotfood wrote:

karrots you said specifically that releasing fed baby boars on a village and bringing bears to a village isn't griefing. So I wouldn't trust your judgment on anything.

No, you missed the point of that argument. I was giving examples of how maybe something you interpret as malicious is not necessarily so. You yourself said it depended on intent, and I was attempting to prove that the person may have a very good reason for doing something suspicious.

I wrote:
You wrote:

Bringing a bear or baby boars is griefing.  Digging up berry bushes, not griefing.

Is that always true, though? Maybe they're luring out bears to shoot, and have someone waiting with arrows. Maybe they're genuinely trying to raise pigs. Maybe they are digging up important berry bushes and wasting the only shovel.

See how I challenge every one of your statements? Showing how any of these actions could be justified or unjustified depending on the situation?

My point is there is no universal standard for griefing. Context matters. What may be griefing in one situation may be acceptable behavior in another.

This is why I stressed communication. If you don't know the whole story, how can you make a fair judgement?

#50 Re: Main Forum » What is griefing ? » 2020-04-04 20:58:17

FishRfriendsnotfood wrote:
Karrots wrote:

Because, well, if you don't make the choice, then who do you think will?


why do you think you need to make that decision.  isn't it stressful being such a prig all the time?

I already answered your question. If everyone assumes someone else can fix it, nothing gets done. And I don't know about you, but seeing generations of cooperation torn apart by some troll with a sadistic streak is annoying. I want to stop them before they ruin everything I've worked on, and I'd want you to do the same if you saw someone undoing my work.

Board footer

Powered by FluxBB