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a multiplayer game of parenting and civilization building

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#3 Re: Main Forum » Mating Mechanics Would Mean Less Incest Not More » 2021-01-12 06:20:14

This is too many pages for a thread with "incest" in the title

#4 Re: Main Forum » Dear Jason, we need to talk about bear griefing. » 2021-01-02 13:41:52

Population density repelling bears is probably the best solution tbh

#5 Re: Main Forum » Oil Depletion in the Band Update » 2020-12-31 10:14:35

An alternative would be to make the entire upper portion of the map arctic. So the band starts at the edge of the mountain band and just goes north, west and east endlessly. Might be interesting for one fam to break the horizontal rule and occasionally be isolated in the far north, depending on that family's needs and choices.

Oil in the desert would be welcome.

#6 Re: Main Forum » Eve spawn analysis: 11-05 to 12-03 » 2020-12-31 10:09:50

Were these posts useful to anybody? I can keep doing them but idk if anyone actually cares. Eve spawns have a pretty big impact on the game and I'm not sure if that fact is really appreciated because it's so abstract and large scale compared to normal gameplay.

#7 Re: Main Forum » Water Strategy » 2020-12-23 03:44:58

yeah get a truck or horse and go out scooping eastern ponds. No eve will spawn there and nobody else is going to use them.

#8 Re: Main Forum » Water Strategy » 2020-12-23 02:44:18

I don't think this is worth it.

#9 Re: Main Forum » Buildings Are Ornamental But Not Useful » 2020-12-23 02:40:31

Spoonwood wrote:
NoTruePunk wrote:

7x7 is fine. What's wrong with 7x7?

I got asked a question by probs on Twitch last night, which I'll ask you also.  Have you tried to cook in a 7x7 kitchen during a sale?

There's nothing wrong with 7x7. It's plenty of space to work. The heat it provides is plenty to keep you between 40-55% temp as long as you're inside. There's hardly any food decriment difference between values in that range. It provides storage and a cohesive and generationally durable organizational structure to the village.

#12 Re: Main Forum » Seed ratio » 2020-12-21 22:16:54

sigmen4020 wrote:

Umm. Your garlic ratio is way off. You plant more garlic using a single clove not a whole garlic bulb. You can produce five garlic cloves from one garlic bulb. So 5 garlic bulbs * 5 garlic cloves - 1 = 19.

So seed ratio for garlic is more like 19:1 rather than 4:1, which explains why towns get so over cluttered with garlic so quickly.

AHHH you're right, sorry. I was looking at the wild growth recipe which doesn't give the domestic bonus.

#13 Re: Main Forum » WIP: Mapping One Hour One Life » 2020-12-21 15:09:44

D97IND wrote:

This is my first post in the forums (hello to all my mothers from my many lives); I've been playing for almost a month now and worked for three lives to create this map for Server 2 as of 20 December 2020.

Long live the yum.

Hello, and welcome! Thanks for making that it looks really cool.

You could probably make your own thread for that, people really appreciate original content here, and It's only loosely related to wondible's project. More people will probably see it if you make a new thread.

Thanks, and good luck.

#14 Re: Main Forum » Problem: Not Enough Uses for Garlic » 2020-12-21 15:03:47

antking:]# wrote:
Morti wrote:

Let's domesticate nanners.

Problem is that the bananas we see in our jungle biomes are already domesticated because they are the stereotypical yellow, curvy bananas that  we like to think are "regular" bananas. so to domesticate bananas Jason would have to make an wild nanners. So I don't think it will happen, even though I myself wish we could farm bananas.

tho in a wierd way having only domesticated bananas in jungles sorta fits into the lore or OHOL, and explains why we can't grow new banana tree. fun fact you can't grow a banana tree form a "regular" banana because it is do generically inbreed, to itself the only way we make more tree in real life is using cuttings

Lol, what? You know what plantains are? It's true that there are different kinds of bananas but they don't need to be domesticated, they're like coconut. That's just how bananas are in the wild because of monkeys.

#15 Re: Main Forum » Seed ratio » 2020-12-20 05:36:07

Don Holm wrote:
NoTruePunk wrote:

Just for reference:

Glasswort, grapes, trees, wheat, milkweed, pumpkin, squash, corn and berries all give infinite seeds.

How does berries give infinite seeds?

One berry seed planted can generate infinitely more berry seeds or berries. You never have to replace that first seed, just keep renewing the bush.

#16 Re: Main Forum » Seed ratio » 2020-12-20 00:30:03

Morti wrote:
Morti wrote:

Read this
and try to put your mind in the state things were back then, as best you can.

You can also see why cisterns are placed throughout the farm, thanks to pein's contribution to the overall idea of the way things should be laid out on the farms. This is how progress is made; on the shoulders of the past.

The 3x3 strategy isn't so bad. You can make carrots into a perfect ratio farm by squeezing two boxes into the plot. It's just storage is so tight and with cisterns and boxes and tables blocking movement in farms you frequently get walls of blocked tiles that you can't get through. Seeds get strewn about, there's often too much or not enough of a given crop. Perfect seed ratios would be ideal, but it's not a severe problem.

The 3x3s are much, much better than how people used to make farms. Even if it doesn't work well at times it does manage to limp along and provide a bare minimum level of survival for the family.

#17 Main Forum » Seed ratio » 2020-12-19 11:21:12

Replies: 14

Just for reference:

Tomato: 29:1
Garlic: 24:1
Carrot: 6:1
Cucumber: 5:1
Beans: 5:1
Potato: 4:1
Onion: 4:1 (with an intermediary step)
Pepper: 3:1
Sugarcane: 3:1
Cabbage: 3:1
Dill: 2:1
Peppercorn: 2:1

If you want your farms balanced plant in these ratios. Hilariously none of these are 9. Dill is close though, a 3x3 of dill can be maintained without excess seed production or unfilled plots.

Glasswort, grapes, trees, wheat, milkweed, pumpkin, squash, corn and berries all give infinite seeds.

#18 Re: Main Forum » How do you define civilization? » 2020-12-19 10:28:11

A civ is a unique group of people that stand out as having a singular cultural and historical background, going back in time and being presently isolated or separate from other unique groups.

In real life there's just one civilization now, due to globalization. But in the past there have been many, and unless we all go extinct simultaneously there will probably be more civilizations in the future.

In OHOL a civ doesn't develop until it has established itself somewhat. If there are 3-4 families living long term together up to an average generation of around 50 then I'd call that a civilization. That's enough time to stop worrying about basic survival and develop your own village writing, a village tradition or a specific infrastructure exclusive among the grouping.

#19 Re: Main Forum » Problem: Not Enough Uses for Garlic » 2020-12-19 10:15:21

PeaGirl wrote:

I wonder why garlic is not edible. I myself have eaten a glove raw once (well, more like sucking on it, very good for C-vitamin). It was suggested by a lady passing by with her bicycle.
Or give garlic more uses than pickle crock. Perhaps use garlic with butter to make a new variant for bread and butter.
Or perhaps OHOL's very own garlic deodorant? Use cut garlic glove on mouth to apply it on virtually smelly armpits.

Eating garlic is about as fun as eating raw onion, so why not? A yum is a yum.

#20 Re: Main Forum » You Are Hope Sequel to be released on PC, iOS, and Android in 2021 » 2020-12-19 10:12:04

I take that back, it looks really fucking good. Those graphics are sexy af... I wonder why the recording was so shitty? And to release without a trailer or showcase or press? Kinda confused but in a good way

#21 Re: Main Forum » You Are Hope Sequel to be released on PC, iOS, and Android in 2021 » 2020-12-19 10:04:16

Looks good, looks cute, wondering if it's cross platform or multi-platform. Will mobile players and PC players be interacting?

#22 Re: Main Forum » How would you go about bringing the Apocalypse? » 2020-12-19 06:29:05

Eve Troll wrote:

It would be cool if there was a really difficult version of the apoc tower. But instead of resetting the server it reset resources. Stuff like tarry spots, soil deposits, milkweed, wild foods, and etc. As long as its not obstructed of course. It would be cool to be able to renew areas that would be unlivable otherwise.

Hmm, anti-apoc force field that protects your town???

One well preserved arctic village could bootstrap the other three, but they likely won't appreciate it. Then again, the jungle fam with a large stockpile of kero might be just as good, and they get the apoc stones in their biome anyway.

HMM just thinking out loud, ignore me

#23 Re: Main Forum » How would you go about bringing the Apocalypse? » 2020-12-19 06:21:18

Right after an apoc or map wipe there's a huge reserve of new oil available, which means for a week or two after towns can get really rich really fast.

I don't know how many times I've logged in and found my mother rapidly migrating east into a dead, desolate wasteland. Old land is devoid of wild food, oil, cinnabar, horses and other valuable non-renewable resources. For some reason players prefer prebuilt walls and a dug well to eve camps, not that old towns come with much more than those walls, especially after they've been looted.

I won't ever make an apocalypse myself, but I think the anti-apoc complaints are overblown. It really depends on the current west-vs-east migration culture and the state of villages. What's the difference between your work getting wiped by apoc compared to it getting abandoned after the muti-generational migrants that moved to your town from 2k west die out and the new eve spawns 10+ km away?

If people change the migration culture and proactively start migrating west then it'd be a non issue.

#24 Re: Main Forum » Lineages Living Doomed To Die » 2020-12-19 06:07:51

Petition for spoon to stop making so many threads

(also yes fams die, it's OK)

#25 Re: Main Forum » Investing so much time and effort in something that everybody hates. » 2020-12-19 06:04:47

DestinyCall wrote:

Plus, I am not a fan of systemic racism and magical bullshit.

Racist magic

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