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a multiplayer game of parenting and civilization building

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#26 2019-09-07 17:37:09

DestinyCall
Member
Registered: 2018-12-08
Posts: 4,563

Re: Hungry Work is one of the best things ever added to the game

I guess we will just have to wait and see what Jason decides to do about the problem, assuming he even thinks a problem exists in the first place.    I proposed removing hungry work from these trees because it is an easy fix that immediately resolves the main issue.   It reverses a detrimental change.   But there are many other ways that these trees could be changed that would add interesting and unique gameplay.   

For example, i would love to see some trees that provide more logs (balanced by less firewood) or new forest products available from swamp trees.   Two-person tree sawing would be interesting and could be fun.  I like the idea of adding more group activities.  But of course, this would need to be balanced to discourage exploitation by twins or organized griefers.  It is a complex issue that gets increasingly complex as you dig deeper into different options and alternative approaches.  Ideally, I'd like the in-game system to be logical and internally consistant with the in-game reality.  It shouldn't just be inconsistantly "realistic", game mechanics should match up with each other in a way that feels natural and logical based on how things acutually fit together.

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