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#1 Re: Main Forum » Setting up your personal Linux test editor/server/client » 2018-03-27 14:00:30

I just tested that method on my own (known to be working, via domain name) server and I got neither of those responses.  My browser said:

This page isn’t working
XXXXX.com sent an invalid response.
ERR_INVALID_HTTP_RESPONSE

clearly it's listening, but I did not get either response you described KRN

#2 Re: Main Forum » Tech Tree Visualizer » 2018-03-24 19:41:09

@Babsy anything that you'd find helpful?  Do the directions in terms of arrows/colors make sense?

I'm still working on it and one thing I just did (not yet published) was hiding the "bare hand" and "time" inputs which were adding a lot of noise and unnecessary links.  I'll keep updating it as I add things and fine tune the interface.

Thanks for checking it out!

#3 Re: Main Forum » Tech Tree Visualizer » 2018-03-24 19:39:22

Thanks for checking it out Thexus.  It is a limited starter set of crafting for now.  I'm adding things as I get to it (just started it last night).  adobe, kilns, and metallurgy are probably the next things I'll add.  Maybe wolves/wolksin caps.  It's a work in progress.

#4 Re: Main Forum » Tech Tree Visualizer » 2018-03-24 19:31:12

oh, nice! I had not seen that one ryanb.  I think I like it better than mine, haha!

#5 Main Forum » Tech Tree Visualizer » 2018-03-24 19:15:58

theraccoonbear
Replies: 9

A friend started playing and was frustrated with trying to learn the different crafting recipes and steps (even with the wiki, which can be challenging to navigate) so I've been working on a tech tree visualizer.  It is by no means complete or perfect, but it gives an easily explored overview of some of beginning steps (basic tools, carrot farming, rabbit harvesting, clothing production, etc).  I'll keep adding to it over time, as I'm able.  It is slow to load, but once it's loaded, it's pretty snappy (at least on my desktop computer).  I'd be interested to hear any constructive feedback.

Key and Usage:

Blue Arrows - primary crafting input.  this is typically the thing you're holding.
Green Arrows - secondary crafting input.  this is typically the thing you're working with (striking, taking, etc).
Purple Arrows - alternate input.  this is an item that can be substituted for a primary input (a blue arrow).
Red Arrows - primary crafting output.  this is typically the thing you were wanting.
Orange Arrows - secondary crafting output.  sometimes this is an unimportant artifact, other times it may be an item you also want.
Yellow Arrows - provider output. this is something you can draw from subsequently.

To figure out how to craft an item find it in the tech tree (I know, that needs to be easier).  Follow the red arrow leading to it.  The arrow will be coming from a blue bubble that describes the crafting step to yield that item.  If you do not know how to attain the input items needed to craft the item, this blue bubble will have blue, green, and sometimes purple arrows pointing to it. These are the constituent inputs.  Follow these back (going back to the step with the red arrow) to work your way up the tech tree to a place you're familiar with.

Anyway, here's my Tech Tree Visualizer

#6 Re: Main Forum » Setting up your personal Linux test editor/server/client » 2018-03-21 03:09:50

I managed to get the server Dockerized.  I can easily run it locally and have a private server deployed on AWS too.

If you're familiar with Docker/docker-compose it should be fairly easy to get going.  There's also some helper scripts in ./utils/

This gitlab-ci.yml is specific to my deployment, but you're welcome to fork this

https://github.com/theraccoonbear/OHOL

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