a multiplayer game of parenting and civilization building
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Well, the implementation is a bit complicated, and there might be a few bugs to work out.
Like if not every ghost is invisible, that's a bug for sure.
I played two rounds yesterday and found one user who seemed to understand the update. One time I just died at about 30 seconds after my 60'th for "unknown" causes, and the second time my age kept fluctuating between 60.1-60.5 for 7 minutes until I decided to starve. I was visible and able to continue working. Me and the other people around couldn't figure out what is supposed to happen and what is a bug. Maybe you could clarify the intended mechanics a bit? Or maybe the uncertainty is the real feature, the actual horror of life.
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