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a multiplayer game of parenting and civilization building

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#1 Re: Main Forum » Playing on Mac with Mod in 2023? » 2023-12-20 05:55:36

Yes, it's the mod made by me:
https://github.com/skps2010/OneLife

It supports macOS 10.9 to newest version.
My mod also support translation to Traditional Chinese, Simplified Chinese and Ukrainian.

#2 Main Forum » skps2010/OneLife - A Mod that Support Mac and Translate the Game » 2023-09-23 09:44:22

skps2010
Replies: 1

Github page: https://github.com/skps2010/OneLife

Read the README in Github, it will tell you how to install.

This is a client that support macOS, Unicode and has a translator tool.
It can turn the whole game into Traditional Chinese, Simplified Chinese or Ukrainian.

We use this Google sheet to translate, the translator tool will pull the newest translations automaticly.
https://docs.google.com/spreadsheets/d/ … edit#gid=0

If you want to discuss or report bugs, join the Discord: https://discord.gg/UFZg3WXGrU
You can also join Kook: https://kook.top/E9cHJL


閱讀 Github 上的 README ,它會告訴你如何安裝。

這是個客戶端,它支援 macOS, Unicode 並擁有個翻譯工具。
它能將整個遊戲翻譯成正體中文、簡體中文或烏克蘭文。

我們使用這個 Google 試算表來翻譯。翻譯工具會自動把最新的翻譯抓下來。
https://docs.google.com/spreadsheets/d/ … edit#gid=0

如果你想討論或回報問題,加入 Discord: https://discord.gg/UFZg3WXGrU
你也可以加入 Kook: https://kook.top/E9cHJL

#3 Re: Main Forum » Any way to fix dying families every day? » 2023-08-23 10:33:23

Translate the game to get more players.
Please consider joining the translation project here: http://onehouronelife.com/forums/viewtopic.php?id=10857

#4 Re: News » Update: Fine Milk » 2023-08-22 21:10:49

TheOneTrueKing wrote:

by calling it a "parenting game" when you don't get to parent, it's false advertising.

A DT player can be born as a kid of a DT player, so it's still a parenting game.
If you want to enjoy parenting, consider asking Sandy to play with you.

#5 Translations » Chinese - 中文 (with good translator tool) » 2023-08-22 19:54:35

skps2010
Replies: 0

Github page: https://github.com/skps2010/OneLife

This is a client that support Unicode and has a translator tool.
It can turn the whole game into Traditional Chinese or Simplified Chinese.

We use this Google sheet to translate, the translator tool will pull the newest translations automaticly.
https://docs.google.com/spreadsheets/d/ … edit#gid=0

If you want to discuss or report bugs, join the Discord: https://discord.gg/UFZg3WXGrU
You can also join Kook: https://kook.top/E9cHJL



這是個客戶端,它支援 Unicode 並擁有個翻譯工具。
它能將整個遊戲翻譯成正體中文或簡體中文。

我們使用這個 Google 試算表來翻譯。翻譯工具會自動把最新的翻譯抓下來。
https://docs.google.com/spreadsheets/d/ … edit#gid=0

如果你想討論或回報問題,加入 Discord: https://discord.gg/UFZg3WXGrU
你也可以加入 Kook: https://kook.top/E9cHJL

#6 Re: Translations » OHOL Korean - 한국어 » 2023-08-16 18:32:59

bugengyou wrote:

我是一名中国人,我也在尝试ohol的汉化
目前已经成功了......
I am a Chinese, and I am also trying to sinicize OHOL
So far, it has succeeded...
나는 중국인이고 OHOL도 중국화하려고 노력하고 있습니다.
지금까지는 성공했습니다 ...

如何成功?方便讓我看看你們的程式碼嗎?我也想翻譯成正體中文。
還有如果想聯絡作者加入中文,可在 github 開 issue 並提供你的程式碼。

How succesful? May I take a look at your code? I also want to translate it into Traditional Chinese.
Also if you want to contact the author about adding Chinese, you can go to Github and open an issue with your codes.

#7 Re: Main Forum » What I actually, generally need when you give me feedback about OHOL » 2023-07-29 15:46:46

Shady wrote:

He does have a point, if I wanted to I could waste my hard-earned money getting a new account to curse anybody I see. I could kill any town I get born in. Very easy

Cursing system won't let it to happen. Cursing someone for no reason will make them to curse back. When you and the whole town are cursing each other, you will be sent to DT first and can't no longer curse.

Unless you can buy like 60 accounts and curse people at the same time.

#8 Re: Main Forum » I'm in Donkey town » 2023-07-28 05:46:18

TheOneTrueKing wrote:

worst addition to ANY game ever. you have 1-2 idiots now completely controlling DT, so when they're on you have 0 chance to play the game. great idea jason!!!!!

You clearly don't know how cursing system work, you need at least 4 idiots to go to DT, because there are 4 races, and they are mostly far from each other.
If a race doesn't exist, you spawn as Eve in that race instead of going to DT.

#9 Re: Main Forum » What I actually, generally need when you give me feedback about OHOL » 2023-07-27 08:39:23

TheOneTrueKing wrote:
skps2010 wrote:

How is it more well thought? you clearly just drop some keywords without explanation.

Can you explain why jailing can stop griefing when griefers can just wait for next life?
Can you explain why jailing is not just a less effective version of killing?

As for truck's key idea.
Can you explain why griefers won't just spawn as your kids and inherit your key and grief it?

Your ideas are worthless, unless you can answer these 3 questions.

As for enemies of civilization (griefing), it needs to be deal with AT ALL COST, so players won't quit. Griefing is the main reason making players quit. It is the way the game is going, DEAL WITH IT.

lol ok karen.

Glad you admit that your ideas are ridiculous and worthless, and cursing system is still the best system to prevent griefing.

You are a real karen here, keep asking for something that would destory the game.

#10 Re: Main Forum » What I actually, generally need when you give me feedback about OHOL » 2023-07-26 06:41:53

TheOneTrueKing wrote:

I already gave a better, more well thought out system to curses, you just don’t like it and can’t understand it. Enemies are a part of civilization, which is what type of game this is, DEAL WITH IT.

jail, armor, alarms, all better ideas than AVADA KEDVRA U ATE THE LAST PIE *5 YEAR BAN!*

How is it more well thought? you clearly just drop some keywords without explanation.

Can you explain why jailing can stop griefing when griefers can just wait for next life?
Can you explain why jailing is not just a less effective version of killing?

As for truck's key idea.
Can you explain why griefers won't just spawn as your kids and inherit your key and grief it?

Your ideas are worthless, unless you can answer these 3 questions.

As for enemies of civilization (griefing), it needs to be deal with AT ALL COST, so players won't quit. Griefing is the main reason making players quit. It is the way the game is going, DEAL WITH IT.

#11 Re: Main Forum » What I actually, generally need when you give me feedback about OHOL » 2023-07-25 22:14:19

TheOneTrueKing wrote:

ALSO to anyone taking issue with my fact based argument, and to conform to the strange demands from the creator on how to complain:

IMPLEMENT a jail and jury system. make handcuffs. handcuffs were invented before cars in reality....

why should someone be permabanned because they ate the last pie? why not have the leader make the call after you've "arrested them"?

lol, karens.

If killing can't stop a griefer, why do you think jailing can? It can at most trap a player for one hour.

Or jailing punishment can pass through lifes? then it might be better than cursing system. But does it make sense?

Just face it. Cursing system is necessary evil to stop griefing. You can't think of a better working system.

#12 Re: Main Forum » What I actually, generally need when you give me feedback about OHOL » 2023-07-25 06:57:16

TheOneTrueKing wrote:

Honestly, couldn't agree more. As a creator myself, I wouldn't ever put restrictions on my creations. You can't control how people utilize or interact with what you make. TBH this dev is a bit bizarre with "i'll take my ball and go home" vibe, (what was that covid rant?).  Purposefully encouraging bans... because if someone really WANTS to play they have to buy another account. Yay capatalism... i guess? So what if people want to "grief", (btw don't even get me started on how annoying the phrase is, it's GRIFT!), let them. Why not let clans clash or, rather than block a player, implement a jail/jury system? Why not have in game players police instead? Oh..to sell more accounts. This weird curse system is not well thought out or used as intended.

-I mean cursing someone because they took a hat you wanted out of a pile of 20?
-cursing someone because they were new and ate the last carrot in the row? a 5 year ban because you did that a few times? get real

For chrissake, people get cursed for the most PETTIEST things. Look it's not that serious, however it IS a civilization game. Every game has an enemy. What if someone chooses to live that life path? Instead they're permabanned... Just because you want to control how people play the game? The invention path's don't add up to that type of control.
Donkeytown is probably the lamest invention in any game I've ever played. There's other ways to microtransaction a game. This type of attitude continues to foster a community of karens. This game was great in the beginning, I began to take a long break a short time after curses were implemented. I have returned to see curses (and the invention/implementation of DT) way more abused that GRIFTING ever was.

Why do so many people have positive opinion about griefing?

Griefing is the most evil and destructive action in a sandbox survival game. It is also more serious in OHOL, because you can't protect something forever due to short life.

Griefing can make hours of work be gone in a few minutes. It will cause so many players to leave. A sandbox survival game need to do EVERYTHING to stop griefing in order to keep players playing. Griefing may a life choice in real life, it just doesn't suit the game.

To deal with griefing, cursing system is a great system. Let me remind you, unlike "admin moderating", cursing is done by players, it's players' actions.

Clans clash, jail/jury system, players police can't deal with griefing, It can at most take away griefers' lifes. But griefers don't care about surviving, they care about respawning and griefing.

If people get permabanned by griefing, they deserve it, because their existence makes the game lose more players.

If cursing get abused, it's a design flaw. It can be improved (like the requirements of reasons and others' agreements), not removed.

Conclution:
Griefing needs to be stopped at all cost, and cursing system is the best system for it. You should suggest something that can deal with griefing better.

#13 Main Forum » Suggestion: Add Sound Recorder, Sound Player, Musical Instrument » 2023-07-19 14:35:04

skps2010
Replies: 0

Problems:

This game lacks of a way to talk automaticly, this is good at sending messages, as papers can get lost, and babies can't read papers.

This game also don't have enough music, if players can make music with musical instruments themselve, there will be infinity amount of music.

This game lacks cultures. Cultures are impotant in human history, adding musics can solve this.

Solution:

Two types of records, one for talking (display words), one for music (play sounds).

Sound Recorder that can take a raw record, and scan the talking/music within 5x5 for like 10 seconds, and produce a finished record.

Sound player that can play a record, which would display texts (with talking record) or play sounds (with music record)

Musical instruments that can play music by players. A players can stand on a musical instrument and type something like "CCGGHHG-FFEEDDC" (Twinkle Twinkle Little Star) to play music.

Here's the link to suggestion Reddit so you can vote it:
https://www.reddit.com/r/OneLifeSuggest … nstrument/

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