a multiplayer game of parenting and civilization building
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Hello,
for someone that doesn't care, he spent a lot of time in designing and developping this game. And why do I need anything? Why do I even play this? Because it is my personal way of enjoying myself. It would be nice, if you wouldn't question other people's preferences (just because they don't fit yours?) Laggy. Also i suggested different complex ways to strech your lifespan that aren't just doing nothing else than eating but could include different ways of contributing to the community. The one hour life could still be a possible way to play this game, just adding options to live longer for people that might like to engage in a slower pace.
Thanks for the info about being born in the same town, Arcurus, i did suspect something like that. I hope Jason changes his mind about fathers. It would absolutely enforce relationship building within the game. There could be an option to adopt childs born into the wilds too.
I am very fascinated by this one man project and this possibility to get in contact with the developer. If he is not interested to pick up on anything, it's ok.
Thank you for replying, that means this forum isn't dead yet .
Gudrinna
Hello,
I'm quite new to the game and I'm liking it very much. The graphics are beautiful and all that endless crafting and exploring is wonderful. But i feel that there is not enough time to build relationships, to really talk to each other. Everyone is just too busy to get his/ her life project done, myself included. To craft some clothes dozens of preparations have to be made. So I end up spending an entire lifetime hunting alone in the wilds, caring for sheep to get wool and linen, or cooking different sorts of meals. Once i spend my whole life planting a rosebush which is nice but feels very lonely at the same time. There is not enough leisure time in the game. I wish for an update that would give you the possibility to double or even tripple your lifespam, either getting super old (120 and older with the right care - like special food or special activity or special role within the community (priest etc..) bonus for healthy and contributing children). I really yearn for more time to roleplay with other players. It would be nice, if you could only have babies within a certain amount of time after intercourse - so add the option of intercourse please. If there would be no females having had intercourse to recieve a baby, new players could be born in the wilds, adding the option of woolfs and other wild animals to feed them till they are old enough. One could even think of marriage or other forms of romantic relationships as a bond that makes constant intercourse obsolete to have babies or a form of immaculate conception with a choral and a beam of light coming down to a virgin female receaving a new player . I would really appreciate an update that concentrates on roleplay aspects and relationship building among players. I was thinking about family festivities like communal hunts, performing rituals together, like campfire stories or rituals to initiate the youngsters into adulthood and stuff like that. I dunno if that blows your idea of one hour one life, but i really felt that i don't need another recipy for garlic bread, but something that's more on the emotional side.
I'm looking forward to your reply,
Gudrinna
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