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a multiplayer game of parenting and civilization building

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#1 Re: Main Forum » Missed Connections » 2018-06-22 17:35:50

Silver family, for the scant two generations it existed:

August, my son. I didn't want you, but when you stood on that warm tile and stayed alive long past the time a baby unfed should have lived, I knew that you were a smart baby and reluctantly picked you up. You laughed knowingly when I called you smart and named you.

I died waiting for you to come back home.
http://lineage.onehouronelife.com/serve … &id=379448

#2 Re: Main Forum » Storm Family- Experimenting with knives and healing » 2018-06-22 09:50:55

Were you the woman with three pigs? I remember your pigs had pigs! It was hilarious

It's really unfortunate that we couldn't figure out how to cure people. One of the people inflicted with Pig-Hand was Kitty, a young girl that we sorely needed for repopulation. The town was looking really empty by the time I died...

#3 Main Forum » Storm Family- Experimenting with knives and healing » 2018-06-22 09:42:45

dana
Replies: 7

I was born a man and named Sherif. I took upon the role of chef (wasn't easy- nearly all nearby useful trees were cut down). I found a key on a corpse, and picked up two knives by happenstance.

There were many people inflicted with 'Pig-hand Disease', and they asked me to kill them. I did so dutifully, but one woman told me that there was a way to save her. After stabbing her, I was to use a sterile pad to heal her, and everything would be fine. My cousin helped us get the simmering water (bowl with water + coals) and I made the pad sterile. We were ready.

I stabbed her. My cousin tried to heal her with the pad, but nothing happened. Her daughter, not understanding what was happening, screamed : "MOM!" Then she died. It was a failure.

But now that I knew that it was possible, I refused to give up. I confirmed that the key I had opened the locked door down south- it did. I experimented with the knife- you can sterilize it with fire (knife + fire = sterilized knife. it has a black tip). Then I approached my cousin to discuss how to do it. He came up with a brilliant idea, and suggested suturing the wound instead. Eagerly, I brought him a needle and thread (the one with the ball?), gave him both my knives and told him to stab me. He asked if I was ready to die. I told him the idea was that I would live. We laughed. In case I didn't make it, I gave him the key as well.

It took a while- my nameless cousin wasn't very used to the knife- but he did it. And then we both immediately realized our mistake. The murderer can't drop the knife! Desperate, my cousin called a kid to get a needle and thread. The kid used the wrong needle and thread (the old one, instead of the ball one!) I screamed that it was the wrong one, and was about to tell him to use the right one, damnnit-

Then I died. Welp.

http://lineage.onehouronelife.com/serve … &id=377463

My nameless cousin was my killer! He was a cool guy.

#4 Re: Main Forum » Best One-sentence description of OHOL? » 2018-06-17 22:20:28

How the heck do I do anything: The Simulation

#5 Re: Main Forum » Dogs vs Murderers » 2018-06-14 12:42:32

Hmm. Maybe the dog could be loyal to the direct family of the person who domesticated it? If the griefer is the family member, then tough luck! Have more than 1 dog.

#6 Re: Main Forum » Let's make a OHOL drinking game! » 2018-06-14 12:36:44

10. You try to pick something up and can't because you have a cabbage/corn/squash seed in your hand - another half if your baby dies because of it

#7 Re: Main Forum » Dogs vs Murderers » 2018-06-14 12:25:53

Yes! This sounds amazing. It would be difficult for a hermit to kill and domesticate a wolf and defend themselves from murder, but that makes sense- if you're alone and only have two pairs of hands you're obviously more vulnerable to getting killed and you're going to have a hard time domesticating wolves all on your own.

Dogs were a huge part of human civilization back then (and still are, now). Let them be a part of the game!

#8 Re: Main Forum » STEW! STEWWWWW!!! » 2018-06-10 01:47:20

CANNIBALISM! CANNIBALISM! BONES INTO THE STEW!

#9 Re: Main Forum » The Cray Family » 2018-06-09 21:55:29

startafight wrote:

http://lineage.onehouronelife.com/serve … &id=289849 i believe i was the last of the family. i died a bit after josyah (hi aunt! thanks for teaching me the sheep trick). and yeah we just didnt have any more babies hmm there was a LOT of food and tools around. i tried making a path to connect the two camps so future finders can find both camps

Does anybody know what server number it was? I'll do my damnest to find it again.

#10 Re: Main Forum » The Cray Family » 2018-06-09 21:52:23

Hello kids!

Lotus wrote:

I was Chara Cray, gen 3.

! I must have just missed you. Your older sister Lovell Cray stood in front of me and was the last person to wish me goodbye before I died.

Lotus wrote:

My siblings had overpopulated the little town. They had a huge farm but everyone was so busy feeding the babies that they didn't work on food. My brother and I went and recolonized a section Northeast of the original camp. We made a second village and when I left that place, it was full of food and people. They were doing good in the north but really struggling in the south.

Tea wrote:

I was born in the the second village to the south ( the other village was a bit more north ). It was fun, we had a huge berry farm, some carts and a guy was working on a road.

!!! A north and south village!! A road! A huge berry farm! Holy cow. I never thought my little town could have grown that much. When I died we had two bushes and we were running out of soil. (Didn't have a shovel.) I thought we were screwed for sure.

Tarr wrote:

Server maintenance very likely killed off the family line. I was Josyah Cray and had zero children the whole time. Managed to teach a little old man how to make sauerkraut so at least some good came of all my work.

I'm glad.

#11 Main Forum » The Cray Family » 2018-06-09 21:18:52

dana
Replies: 7

My first successful attempt at starting a village! I took the surname Cray because my character had wide eyes and frizzy hair and looked absolutely bonkers. Took ages to find a good spot with natural food, desert and swamp for water. Anyone here want to share what happened after I died?

http://lineage.onehouronelife.com/serve … &id=288189

#12 Re: Main Forum » I KILLED SUNSHINE, DELPHIA. (Butt Family) » 2018-06-09 02:29:50

Stankysteve wrote:

pon further inspection of the family tree, some Wolosyzks killed some Butts early on, and vice versa!
I was the only surviving female of gen 2, the pseudo eve. I wonder if the butts inherited the Wolosyzks town?! They ended up dying out 4-5 hours ago. Butts in the second generation were being killed by Wolosyzks. I think either an eve wandered into our dying settlement and inherited it, after the early murder and grizzly bears got sorted out, and took over. The other possibility is that one of my Wolosyzk descendants wandered off and found a Butt camp just getting started, and had some family mingling as the Wolo tree died out. Very exciting either way to see continuity between my two family lines!

Wait. Wolosyzks?? I was a Wolosyzk! Well, my mother was. She didn't name me. Holy shit.

http://lineage.onehouronelife.com/serve … &id=280044

My god. I remember Nadia, and Azlan was the person my female relative appointed as farmer and my successor in that life. My female relative told me that we were the last two people in the Wolosyzk line. When I was dying, there were newcomers coming into town. One of them must have been Baby Butt. With a magnificent name like that, can't understand why ahah

#13 Re: Main Forum » I KILLED SUNSHINE, DELPHIA. (Butt Family) » 2018-06-09 02:11:48

Stankysteve wrote:
dana wrote:

Ah! So it was a succession crisis! I was a child assassin, raised to kill Sunshine, a former rival for the crown that Delphia felt bitter towards! Easily my most exciting life. May Delphia's line live on!

I uhh...didn't have any kids ^^;;

...WHAT!!! D:

Stankysteve wrote:

Much like you did with Delphi, Christine wink

Well, I guess that's alright. BUT STILL.

Stankysteve wrote:

It's funny - Delphia's last words as a 58 year old are "Were you successful?"

Ah, yes. She was asking me if I had killed Sunshine yet. I wanted to reassure her that I was waiting to grow old enough to carry a bow, but she ran off. I never saw her again...

#14 Re: Main Forum » I KILLED SUNSHINE, DELPHIA. (Butt Family) » 2018-06-09 01:54:20

Ah! So it was a succession crisis! I was a child assassin, raised to kill Sunshine, a former rival for the crown that Delphia felt bitter towards! Easily my most exciting life. May Delphia's line live on!

#15 Re: Main Forum » I KILLED SUNSHINE, DELPHIA. (Butt Family) » 2018-06-09 01:42:07

I'm glad to learn more about the Butt family. It was an amazing place to be born into, and I did want to stay and contribute before I was entrusted with my mission. My mom said "Christina, why?" as I let myself starve to death, and I felt a deep sense of regret. But it had to be done.

To be entirely honest, I was unsure of who exactly Delphia asked me to kill- She said Sunshine, but she also said Queen. And you were Queeny, the Queen, as queenly as it gets. I didn't want to stay in the village and get attached to anyone, so I never got to ask around and figure out why Delphia would have asked me to kill either of you.

In the end, I'm glad that I decided to off Sunshine instead of you. I didn't know you were Delphia's daughter! It would have been horribly ironic to kill the daughter of the person I was killing for. I know that she was dying anyway, but I wanted to see my mission to it's end. May the Butt line live on!

#16 Main Forum » I KILLED SUNSHINE, DELPHIA. (Butt Family) » 2018-06-09 00:54:44

dana
Replies: 21

When I was a child named Christine, you gave me everything you had. In exchange you asked me to kill the Queen, Sunshine. I didn't understand why, but I promised that I would.

It took me ages, but I did it. I hope you're proud.

http://lineage.onehouronelife.com/serve … &id=280930

#17 Re: Main Forum » "Everything runs out" - maybe it actually should » 2018-05-22 01:00:01

jasonrohrer wrote:

Farm milkweed?

Knitted clothes require no thread, right?

You can't make wool pants, so everybody will be pantsless at best and give up on clothing entirely at worse (also can't make backpacks without fur and milkweed, so no portable storage either).

EDIT: One soil = one milkweed, so if respawning milkweed is not possible it's just an extra drain on soil resources. The new meta will probably end up being 'plant as many domestic bushes as possible and then die because soil will become so scarce that anything that isn't infinite will not be tenable'.

Please don't do the 'milkweed doesn't respawn thing'. Unless there's an alternative to it, it'll just be a disaster in the making.

#18 Re: Main Forum » "Everything runs out" - maybe it actually should » 2018-05-22 00:09:38

Jason, if you're going to restrict Milkweed regrowth in the distant future, remember that we need milkweed to make clothes! We'll probably going to need an alternative if you don't want naked civilisations

#19 Re: Main Forum » The story of Jack the bandit » 2018-05-19 03:22:03

It would help if you paragraphed your stories properly. It's hard to read as a wall of text.

#20 Re: Main Forum » Welp I guess I’m back » 2018-05-12 06:00:37

Me too! Cautiously optimistic.

#21 Re: Main Forum » I'm done. » 2018-04-29 03:40:10

Belias wrote:
dana wrote:

Look, Belias. You want to bitch about the update, fine. The entirety of my first post is just 100% bitching. We can bitch together. But don't accuse Jason of not listening to the community. That is completely inaccurate. You're welcome to throw inaccurate bullshit at people somewhere else.

Just another content cop fanboy.
I did not ask for your permission to speak, so, you're welcome to keep your opinion to yourself.
The post about the frequency people play after the update proves my point. This is not the direction the community saw the game heading towards.
He might READ what we post on the forums, but he doesn't listen. If he did, things would be different.
Speak for yourself when u say there's someone bitching here. I complain in hopes for changes and I do have the right, I did not get the game as a gift, I'm a consumer.

Like I said, don't throw inaccurate bullshit at people. I have made many suggestions on the One Hour One Life Suggestions reddit, mainly because I am unhappy with the game as it is. I am not a 'content cop fanboy'. Here are links to the suggestions I've made:

https://www.reddit.com/r/OneLifeSuggest … turn_into/
https://www.reddit.com/r/OneLifeSuggest … erf_decay/
https://www.reddit.com/r/OneLifeSuggest … _to_trees/

One of them is even about decay being shit. You're welcome.

If you're referring to me being defensive, this is kind of my thread? We were having a nice conversation about keys and trading before you came here. There are so many more threads about decay being annoying as heck. You can post in any of them. I really don't see why you're in this one.

EDIT: Man I forgot about the post where I kind of made fun of Jason.
https://www.reddit.com/r/onehouronelife … _probably/

#22 Re: Main Forum » I'm done. » 2018-04-28 23:04:07

Belias wrote:

Jason, why won't you listen to the community? So many complaints about decay, yet you lack humbleness to realizee it wasn't a good idea!

Look, Belias. You want to bitch about the update, fine. The entirety of my first post is just 100% bitching. We can bitch together. But don't accuse Jason of not listening to the community. That is completely inaccurate. You're welcome to throw inaccurate bullshit at people somewhere else.

If I didn't think Jason wouldn't listen, I wouldn't have bothered to post in the first place. He cares. That's enough. For now.

jasonrohrer wrote:

There will be someday, I promise.

jasonrohrer wrote:

Finally, instead of focusing on your last 8 hours, what do you think of your first 8 or second 8 hours?  Do you remember the first time you survived to old age?  Do you remember the first time you saw a great grandchild?

jasonrohrer wrote:

Really, my goal is not necessarily to make a game that will be interesting to play forever.  That would be a fool's errand on my part.

But my goal is to make a game that is super interesting along the way.  I'm hoping you had some really interesting stories and experiences on your journey up to the point of getting sick of the game.

Okay. Okay. For now, I'll believe you. I'll come back to this game in a few weeks time.

I loved it, those first few hours. It was incredibly fun. Everything was new and exciting. I joked about going vegan with my husband, plucking the carrot fields. "I miss McDonalds," he told me, and I remember laughing till I couldn't breathe. My children tried to join in, saying H over and over again. If one day I can have fun like that again, then the wait will be worth it.

#23 Re: Main Forum » I'm done. » 2018-04-28 15:06:34

Pronghorn wrote:

Dana, I wonder if you were the one who tried to kill me today but accidentally shot another boy who looked exactly like me. With a bow and arrow?

It might not be. But the village you talked about in the North sounds familiar. Were we all wearing fluffy sheep puffs?

It wasn't me. I don't kill people in this game. The family I was born to had a village in the desert, but their surname was North (ironic, I know) so I called them that.

AliCatGamer wrote:

Trying to survive over and over again, being abandoned over and over again, building the same things over and over again just to get things going is tedious. I want the game to improve but I some times feel like "what's the point?" it's just gonna get wiped or my lineage is going to die out and whatever is left will decay and wilt away.

I want to like this game again, I do, but I can't. The spark is gone.
I still hope that the next update will make it better,  then the next, then the next...

You're not alone. I'm just so...frustrated.


Potjeh wrote:

The berry meta guy is clueless and you should've shot him ASAP.

The entire village was scrabbling to make a knife. I took it upon myself to get more soil, because the bushes were taking all of it up and we needed carrots and food.

...on second thought, that was an activity doomed to failure. He can plant berry bushes faster than I can bring soil. Well, lesson learned. I'll just make a bow next time.

Tortuga wrote:

What Jason doesnt seem to realize is that trading can happen once a village can sustain itself in a basic form. Enough food, enough resources. Then, they overproduce of things which they can afford to trade with another village that overproduced something they need.

Overproduction is the keyword.

Exactly! It's basic macro economics. Countries - or villages, in this case, won't trade if they don't have a surplus of something, which they get because they have an easier time making it than others. Theory of Comparative Advantage, all that. Jason, you have to look it up (if you're even reading this. I know you don't like threads talking about how the game is dead.).

The second most pressing problem I think the game has right now is communication. If by talking to you, I risk dying due to hunger, plus the time I spend talking is time spent NOT keeping the village alive, then what's the damn point? Roleplay, I guess, but Jason has already said he doesn't want this game to be about roleplaying mother or playing king or something.

Lily wrote:

I normally consider it a big success if there is grand children running around when I die(or the equivalent relatives if your male). That way you know a few generation have made it, even if everything falls apart an hour later.

As for the berry meta, I am pretty sure that isn't a real thing. I know I seen a few people mention the idea, but it really doesn't seem all that realistic and I never see anyone doing it in game.

I just got really, really unlucky with that bastard I suppose. Berries take one hour (or more) to regrow! How is that enough for a village?? I tried explaining this to the guy, but he just ignored me. By the time I died we had no carrot fields. Just row upon row of useless, barren bushes.

...It's really nice, isn't it? Seeing your grandchildren run around. I love it when they call me GMA. It feels like I'm really part of the family. Once, before the Decay update, I even got to see my sister's great grand children. A girl. Standing near a fire. She called me Aunt. The older members of my family all gathered to see her.

"Beautiful."

That was what I called her before I died. That is what I miss. The game is so difficult now that getting to that point is damn near impossible. I can't even start my own colony.

TrustyWay wrote:

You will be always roleplaying in this game, this game makes you a family member : If you didn't consider you daughter as a daughter but just as a player. What is the point raising him if it isn't your objective to make your family survives ?

This. Well said. I agree entirely.

#24 Main Forum » I'm done. » 2018-04-28 04:20:50

dana
Replies: 35

I just played OHOL for about...8h straight? 9? Let me summarise my experience, the way it ended, and why I've decided that unless something drastically changes, I'm not going to come back. This is going to be really, really, rambly, 100% unedited thoughts, because I badly need sleep, but I need to get them out now before I forget.

-

Alright, so 90% of the time I get reincarnated as an Eve or an Eve's first baby. It doesn't really matter which, because I end up dying anyway. As a newly born Eve without a stable food source, I cannot raise a child, so I immediately abandon any children I get. In the beginning, I would take the time to apologise to them, but that quickly stopped when one of them spelled 'F U   B I T C-' before dying. Great.

-

So, I decide that I'm going to rush and make a good base as soon as possible. Then I can have kids, right? Within a minute of my next reincarnation I find a good location. Plenty of food, 6 ponds really close to each other, plenty of milkweed and clay. Seeds are a little bit far, but it can't be perfect, right?

I get to work. After about 25 minutes, I have a clay bowl and water my first batch of carrots. I'd abandoned like 6 children at this point, so I'm glad to see that my new kid is a girl. She takes one look at my stuff, starts walking around in circles, then dies when I can't get to her in time. Great. Soon I get grey hair and I can't have kids anymore. I commit suicide. God, it's nearly impossible to get a base going in time alone. So okay, I decide, I need to have a kid to help. Instead of abandoning every kid, I need to raise one kid and then get them to help.

-

In my next game I try just that. At this point this is like my 5th time in a row trying to start my own colony. My kid dies within one minute of growing hair. Before raising her, I had asked if they were experienced. They said yes. I commit suicide.

-

At this point I have had it with trying to build my own colony from scratch. I commit suicide a bunch of times and finally, finally end up in a civilisation. I get swept up in it. The Norths had a beautiful thing going, and I wanted in. I started farming, telling the newbies what to do and teaching them the sustainability laws and stuff. I wanted to do more, maybe expand the berry farm, but it was all I could do to keep the village afloat. Eventually, I die, loved by my family. A good life. The only good one, really.

I get reborn into the Norths. Some bitch eats the seeding carrots in an attempt to survive. Everybody scatters. I saw maybe two men left before I kicked the bucket. People were dying left right and center. I walk willingly into Terry, the family pet snake. What was the point of my old life? Everything I did was erased.

-

I go through a few more Eve, first child of Eve, die, rinse and repeat cycles. Eventually I end up in a nice town. Everybody is working hard. I once again start teaching. Don't empty the ponds. Only pick fruiting milkweed. Hunt family rabbit only. Water the domestic bush after you pluck the last seed or I will pluck your damn eyes out. The usual.

Some guy starts planting gooseberry seeds in the carrot farm. 'Mesashe?' I can't remember the name his in-game mum gave him. He claimed to be the highest playtime player. Most of the villagers were pissed that he was converting all the damn soil into bare bushes, and we tried to make a knife to kill him at some point.

The new meta is convert all the soil to bushes and live off that or something, I think because the bushes are technically infinite. That's all we players ever seem to be doing. Taking advantage of the infinite, and as the game gets harder and harder all we do is cling to them tighter and we get less wriggle room. All the laws are designed to try to take advantage of theoretically infinite resources. 'Everything runs out,' and I know that you want people to move, Jason, or collaborate or trade or something. That doesn't happen in the game right now, not to any significant extent. People just die. If you spend time talking, you die.

Eventually all the villagers die. It's just me and him now. Pissed, I ask him if this was his idea of a perfect village. We were both men, you see.

He tells me that no one was born because of an upcoming update. Also, he has a coordinate tracker. He can find the village again using these coordinates. I point out that if the game is resetting because of the update, everything will get wiped. He says, not necessarily.

And honestly, all I could think of at that point was my poor in-game family. They built the village up from scratch, working hard to get a forge going, a farm going, bakery going. It takes hours upon hours of collaborative effort to even get to this point. Mr Highest Playtime hadn't even asked if the people there wanted to transition to berries. He just planted them, acting like we didn't have any part in getting the soil there, in building this place up, and then when the carrot harvest inevitably went down my family all died. And I get that it's because of the meta. I believe that his exact words were "I'm sorry I know how to play the game". I get that if you want to stay in that place for any lengthy period of time, you need to transition to berries and compost. Seeding carrots IS a waste of soil. Soil is hard to get. I know all this!

But. What's the point of a village without people? You have your good, sustainable village now, but nobody is in it. You can get people in it, sure, by I don't know, recruiting via discord or something, but the beauty of getting complete strangers to work together for a common goal is gone. It was all so empty. So pointless. I was the last one left and all I did was wander around the place in circles before I ended my life prematurely.

Is this what the gameplay balance is going to be? Work insanely hard for 60 minutes, die, and watch inevitably as new people make reasonable mistakes and screw up the collaborative effort of so many others? Do the same thing, over and over again as Eve? Go meta and end up killing half your family? The game isn't going to get easier, according to Jason. He wants "I want villages to go to war FOR REAL based on true gameplay reasons.  Resource shortages, fertility issues, etc." He wants "Where is trade in the game?  That is what I want.  Real trade, not role-playing trade.  But there is no reason to trade if food is infinite and everything you make lasts forever."  He wants all this stuff, and I feel like what he wants in a game and what I want to play is fundamentally different. 

"You don't care for your baby in this game because you're roleplaying mother.  You care for your baby because it's your only chance at a future after your own death." -Jason.

The thing is, I do care for my children in this game because I'm roleplaying mother. There is no point in trying to invest in a future beyond my death, because it is almost guaranteed that some idiot will come along and plant berry bushes in the carrot field or eat the seeding carrots or dry up all the ponds and then everybody will just die. I call my children 'Kiddos'. I ask them to stay close to the farm so they don't die. I give them clothes. I get happy when I see them. I joke with my family, if they're the talkative kind. In that moment, I am their mother/aunt/family, and I want to see them live. That is the thing keeping me running to the ponds for what feels like the 100th time.

The point of a game is to have fun. It's not fun now. It's 60 minutes of frantically trying to keep myself and my family alive, and at the end of it I get rewarded with a black screen and the knowledge that they will probably die after I go.

I'm just so tired of all this. I'm leaving. Maybe permanently. I was tempted to ask for a refund, because this is not the experience I thought I would have at all, the trailer is incredibly misleading, but I stopped myself. It wouldn't be fair to Jason.

If you got through it all, I wanted to clarify that these are my personal thoughts and feelings. I might be factually wrong on some points. That's the sleep deprivation talking. Tell me about it. Or don't. I'm not exactly planning on coming back.

#25 Re: Main Forum » Deciding who has a baby » 2018-04-18 08:50:35

How about a craftable food item that would increase the odds of getting a pregnancy? So people in towns that are well off and want a kid can make this item, and Eves that are running naked and will probably abandon their kid won't.

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