a multiplayer game of parenting and civilization building
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I'm pretty new here but in the short time that I've played, it seems like I've run into more griefers than I had in the first few weeks of playing. Or maybe I just wasn't involved enough at first.
But, that said, the ones that I have had the *pleasure* of running into weren't just spree killers.
One in one life kept building things 'locking' us into the property my adoptive family was building. Thankfully someone else close by was able to help us out, literally.
The second one was the more annoying, but ironically more exiting.
I spawned as a female. I decided once I was old enough to make a little property by myself a little out of the way. I didn't want to go too far because I figured I'd have kids and I liked the idea of staying near town.
While building and getting things together - after my one daughter was spawned - some guy comes around and asks for 'taxes' (( yeah... yeah... I know. Anyways.))
I told him, no, to go away. ((Again. Yeah. I know.))
So. Greif Guy makes a teeny tiny property fence on the side my gate is on trying to block me in (and my daughter out).
Thankfully I knew how to destroy the other person's fencing.
If I remember correctly, that's when he kills me.
So. I reborn and hope that I'm close to the other town. I'm a male this time so it's perfect; I find someone who knows where the other town is and it's close by.
Soon as I'm old enough (mom's given me clothes and a bp - I think), I grab a pie and head in the direction of my old life.
I get to the town and find my old property. (He killed my daughter. I found her near the fire in the main kitchen).
And I stand by the fence. That's all I do. Just standing by the fence. Of course, he sees me and comes to me on his side and of course starts taunting.
He says something and I replied with: "I'm just waiting for you to die."
He tries to give the property to his 'friend', saying: "Now it won't degrade."
Me: "I can wait. Everyone dies."
At this he comes out of the property and starts hunting me. I try to run, but he catches me and stabs me.
I'm not sure how but a small trio comes along, and actually listens to me explain what's going on.
One has wool pads and heals me.
Another kills the grief guy and his buddy.
And I get my property back.
I added other people to the property list, but I never knew if they figured it out or not.
Now. With all that. It was annoying as it was happening, but, like I said. It did make for an interesting ... two interesting lives.
I think instead of the limit on killing the penality for griefing should be higher. It seems like no one really cares about 'Donkey Island' anyways, in fact, there's a thread *here* and in it, someone mentions about how donkey island really isn't much of a deterrent. And I agree.
I liked someone else's idea of the weapon degrading/breaking after a person kill. At least that way perhaps a family member would getaway or have more of a chance.
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