a multiplayer game of parenting and civilization building
You are not logged in.
Pages: 1
A griefer is defined as someone that gets bored of the game and causes chaos just to amuse themself, or because they had a bad day and think it will make them feel better. Griefers are never "good" drama. They ruin the experience of a game for everyone and should be discouraged at all costs.
"Good" drama is thematic. A different lineage of players that have a camp nearby yours deciding to steal all your iron, or murder all of you and take your camp because you have more natural resources nearby is interesting drama, not trolling/griefing.
As for tuning the curse system, I would suggest putting a limit on how many curses you can receive from one lineage, and how many curses you can receive in one life. If it takes X curses to go to donkey town, your family or a neighboring lineage can curse you for X/2 at most on this current life, and you can only receive X-1 curses in a single life. This protects players who were wrongly cursed just because they made mistakes such as opening a sheep pen or picking up a bow and clicking a player on accident while trying to move around.
Pages: 1