a multiplayer game of parenting and civilization building
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Hey all.
(Couldn't find a relevant topic in anywhere other than this one. Let me know if suits better anywhere else.)
I am hacking dev server for a while, and stuck with persisting any game progress on graceful/hard stop.
I have tried many things, dug out of .ini settings files, backup flow, some code alteration/recompilation etc. but no chance. Every time I restart dev server, any progress that I have done with my character is gone.
My first obvious question is that; Is this the expected behavior? What happens when server process crashes on production ones? All civilizations are lost and flushed? (apocalypse setting is off btw.)
My second question: Is there something I am missing and failing to understand and whether it should work out of the box?
Last one: If not, What can I do to persist game state for my server?
Tons of thanks upfront.
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