a multiplayer game of parenting and civilization building
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Jason, I apologize if it came across as my accusing you of doing nothing, that is not what I meant at all.
I have enjoyed most of the weekly updates especially the ones that have quality of life changes like the Tree Planting, or Manipulating Stacked Iron, or getting rid of those atrocious trash pit pens.
My biggest complaint on the game in whole is the lack of progressive tech (ie, tree planting or whatever is supposed to come after iron/steel) or even without that at least allow us to design bigger projects without having to start from scratch every 2-3 days. I think a lot of players enjoyed their lives when we managed to connect 4 cities with roads over 2000 tiles long, but as soon as the servers went down for a update it was all lost.
That being said... I 100% agree with you that there needs to be more pressure at the top. The only issue with this is Eve camps having a lack of unique foods for yum bonus.
If you can give Eves a few more Unique foods to make the Yum Bonus mandatory and get people off the fucking berry kick I would be ecstatic.
Right now the biggest issues I see in town is. To much Meat To many Piles of wheat and to many berries.
I think adding a decomposition timer on raw meat would be a great idea or as you mentioned preservation, maybe make smokehouses or a way to make smoke houses using walls + fire + pine needles to fill the room with smoke.
Personally I would prefer meat just disappearing or rotting as it is more realistic and makes the game harder (which it should be)
The only "hard" part about the game right now is trying to setup a Eve camp which is much harder to do with death grip as I mentioned above.
-1 for griefer threat! D:
Didn't really mean it as a threat because I would probably quit the game first but, I see now how it came across as one!
Just wanted to solidify the point that this update has sucked the fun out of the game for me.
TO WHOM IT MAY CONCERN:
Totally sounded official #nailedit
Joking aside, I have over 400 hours in this game and I have tried 2HOL and hated it because I liked Jasons more vanilla version better.
However, I have always had some minor disagreements like the 2 tile vision so I do use zoom out mods.
This latest update though I feel like he tried to fix a symptom and instead of a problem.
I personally feel like this whole thing should of waited until after the steam release/flux of new players.
That being said, a much better fix in my opinion would be to reduce the birthing cool down on females or remove it completely.
I personally suicide when I'm a boy just because I feel like I can get the same amount of work done as a female and help have kids to increase the towns population.
Also, I like to start eve camps because they are more challenging.
Creating death grip on babies was a terrible idea, it doesn't stop suicides it only delays it and causes you to waste resources. We just proved this on stream earlier when we tried to spawn as eves or girls in a eve camp. it took about 20 minutes, wasted our time and the time and resources of the people we spawned to in the meantime.
No death on disconnect, was a good idea because when the game has a wild bug and crashes and you lose your old age eve spawn and have to do another hour as eve to get it back it fucking sucks!
However, I'm pretty sure the motivation behind this change was the instant death via DC's and not for the right reasons.
I haven't played with the other stuff in the update yet but most of the item changes/additions sound fine to me and I feel like this is what Jason should be focusing his time on since steam is coming and his trailer boasts future tech and progression through tech trees even though we have been stuck in the same tech for 8+ months with minor additions and quality of life upgrades.
I'm not a programmer in the slightest but just my two cents on how I would of handled what most people are calling a still birth problem, would be the following!
Reduce the birthing timer on females to 0 or 30-90s. now its random between 0-5 min I believe.
Remove the death grip, terrible idea
Allow re spawn on disconnect if over specific age, ie 14?
Allow death on disconnect if under specific age, and also don't spawn skeletons for deaths that occur under a certain age ie, 3 (since that is when your independent)
This would allow people to play like they want to play as a boy/girl/eve, not cause grief via skeletons laying all over town for instant suicides, and stop people from complaining that their babies suicide, because of birth cool-downs.
Final notes to Jason... This game and concept for a game is a great idea but your fighting against it. This feels like its supposed to be a civ creator, time/resource management sandbox game. But most of your code stops us from spawning in towns, or punishes us for trying to build big projects (I used to build massive roads and helped connect the four cities from last month but have stopped since because server sector wipes and losing towns every time the servers updated)
If this is the new meta for this game, I will become a griefer because this update has sucked all the joy out of the game since I now spend most of my time running away from angry parents.
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