a multiplayer game of parenting and civilization building
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Being born back at some point in the future can amplify the meaning, though... like being born as the grandchild of your granddaughter.
Perhaps the player can only be born into the same lineage four generations after them, or great great grandchildren. This could definitely prevent greifers from baby suiciding to get back to the same village, while still giving you a chance to potentially be born into your same village long after everyone you've known is dead, which can really give a gratifying feeling of progress on where you've gotten or a feeling of despair at seeing your village fall into ruins. One issue with this is that after quite a few generations the family tree can become muddled to the point of relatives generations below you being the same age as you, allowing for a potential bypass to the generational barrier. This could possibly be fine as societies at that level should have some measures in place to deal with greifers, but it ruins amazement of being born into the same society. A wait of about 40 minutes could instead be implemented which should achieve the same result but eliminate the issue of say generation 142 being the same age as members of generation 154, and being born as a child of both.
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