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a multiplayer game of parenting and civilization building

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#1 Re: Main Forum » Fishing/sea water biome/“culture” community » 2018-04-06 23:52:12

Verinon1 wrote:

With the new spawning mechanic, trading with other villages will never happen, ever. Sorry to burst your bubble.

Sorry friend, to burst your bubble, but this game is much to young to make statements like that.. I’ll continue to make my POSSIBLE suggestions.

Cheers!

#2 Re: Main Forum » Fishing/sea water biome/“culture” community » 2018-04-06 22:24:42

fragilityh14 wrote:

I imagine at the very least we'll ultimately be able to fish the goose ponds or whatever.

I hear you, but that would be kinda.. boring..

#3 Main Forum » Fishing/sea water biome/“culture” community » 2018-04-06 22:14:00

Sethat
Replies: 17

Sorry in advance this post might be a mess..

I was thinking about the future of our awesome game, and it made me think about what happens when a town cannot support itself. Well it trades with another town, a town in the prairies, one in the mountains, and one on the coast! I think this would be a wonderful idea to bring towns together!

So fishing.. I am a seafarer IRL, and I would love to see a coastal community/biome brought into the game where hunters are in turn fishermen.. Fisher people? This would create a community family by the ocean that would trade with the prairie land lovers for meat and furs, or the mountain people for metal!

Thanks for the read, sorry if I was confusing!

- S

#4 Re: Main Forum » Better than Apocalypse (Village Upkeep and Global Item Decay) » 2018-04-06 21:53:57

This is a great idea! Nature reclaims what was once hers.

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