a multiplayer game of parenting and civilization building
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In this game, food is the only thing you need
From a purely mechanical standpoint this is true but players aren't mechanical. Players need to express themselves, socialize with others, and have fun.
Sounds like right now Jason is an old testament God. If the concern is complacency maybe it'd be worth researching the problems a post scarcity society would encounter. Though it'd probably be difficult to represent in a game like this.
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