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a multiplayer game of parenting and civilization building

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#1 Re: Main Forum » So has anyone else found themselves doing the same jobs? » 2018-04-01 12:03:46

Yes, but laura, you are sort of proving my point, we are all sort of set in our ways. Which is cool if you like it, if you just want to farm, farm away. But me, I want to further society. I want to maybe be the first player with a flying car, I'm sure I won't be, but that's the challenge I take. More or less, I feel like we are stuck in a dark age because we have found sustainability, but aren't furthering society anymore.

#2 Re: Main Forum » So has anyone else found themselves doing the same jobs? » 2018-04-01 11:34:57

I totally get what you guys are saying, and it further proves my point that its hard to communicate needs even as an adult. Maybe a makeable sign that can be "written" on with what jobs need done would be good, our creator could even have the fun of making it grandparents only or something to make an added challenge. I have found myself a new job in the mean time, seal hunter, I feel sort of bad since clubbing seals was a bad thing in the 90s, but supplying my family with the warmest clothing fills me up inside. I now average 3 a lifetime fully made as long as i don't have to traverse half a lifetime to find arctic land.

#3 Main Forum » So has anyone else found themselves doing the same jobs? » 2018-04-01 09:58:10

bobbob
Replies: 16

I hope this is relevant as this is my first post, but I, myself, have noticed that because of the time constraint, I find myself consistently doing the same jobs for the community over and over again. This is mostly due to the lack of direction in the beginning when I'm told mostly "do whatever" which in theory is great, because its a game, don't dictate things because you will end up being disappointed in the end. But for me, I'm just joining, I don't know what the needs of the community are. I can hunt, I'm a great baker, I can explore, and I'm still working on smithing (either I spawn into a community that isn't ready, or its already done, so I won't waste resources just so I learn the process). Most of the time I find myself as the community baker, which is cool. I feel making pies in mass production springboards the community, even if for my generation and the next, just on food allowance.  But I feel if there was some sort of tech tree visible I'd explore more areas confidently. I say that in terms of I try to apply each life to do something beneficial for my community, whether it be make 100 rabbit pies, or travel half my life with a cart to come back with 3 seal skin coats. If I leave the community better than I entered, I win. But in short, who else is repetitive jobs, and any suggestions on how to break up the monotony?

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