a multiplayer game of parenting and civilization building
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I also would like to add that if currency and trade became a thing, maps would become incredibly useful.
Hello all! I am new to the community, and am anxious to play. In this thread I hope we all can discuss hypothetical items and argue if they would be useful and what effect they would have. Not only that but I would like to talk about various traditions or ways of life that one might employ.
The one thing I would Like to discuss right off the bat is based off of civilization interaction: Currency. I feel as if this would make people concentrate on only one trade and a true division of labor would form. It would be really interesting to see an economy form in this game. Thoughts? Would this be good or bad?
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