It also takes at least 90 years for a maple tree to grow. Perhaps reducing it to one hour might make maple farming a bit more viable.
Regular saplings (not cuttings) don't really act like saplings either, shouldn't they grow into trees?
who ever heard of someone tilling their garden with a sapling? a branch would make more sense.
I hear you about the maples.
Not sure there's a way I can fix that for you.
I believe that Coppicing could solve the problem. if tree stumps grew saplings after a while instead of straightout decaying, dealing with tree greifing would be way more manadgeble.
]]>Requiring the branch to be taken off before the tree can be chopped is a good suggestion. A griefer could cut the straight shaft into kindling too but that's at least another use of the axe.
The axe could have a pickup age higher than 3. 3 year olds can chop trees?
Cutting down a tree could take a few seconds instead of being an instant transition.
There could be more steps to cutting down a tree. For example if you had to stake a tree first (idk why youd have to but), then it would take longer and you'd have more to carry around if you wanted to go on a tree-icide spree.
Maple trees could be made more common.
]]>As our nomadic group went across the whole map we cam across like two maple trees. They were all cut down. smh
i protected saplings to grow for 3 lifetimes...
]]>Fast growth causes balance issues regarding wood production and still isn't useful early game because we need shears to produce saplings. Idk if shears before axes is a viable meta at all. And if we have no ax and shovel, what stops people from spamming trees to block tiles?
I don't think pein's idea fixes it either. Sure, we could soil trees to protect them but isnt it easier to just make all trees harder to chop in the first place? And do we give up free branch respawn?
Think about it, you'll always have to drop your axe to chop trees if its the first time they're interacted with, and they'll always have their first branches picked, thus adding at least one extra kindling to the world whenever someone griefs a tree.
All it takes is for Jason to literally remove one recipe for each of the trees. He could do it in minutes, i bet most of you could even change something like this in the code.
]]>Make it so tree saplings need to be watered in 5 min again instead of 30 min
A wet sapling cutting only needs 5 min to grow into dry sappling isntead of 30
honestly, when fences can block anything after 20 min, no one would block you with trees that grow so long
btw some trees like pine and rubber could grow faster, even irl, most of pine is planted to be cut down and it grows faster
but just overall buff to planting trees would be nice, like 20 min watering, water again and grows at 60 min, you still wont see it so you do it for the kids
the energy bar would make sense and would make foods more distinct
the processed cooked food could give more energy, cutting stone and wood could take more energy, and to replenish you would need time or high energy food
this would make teaching more viable as you would need the extra energy bar from other players
either, tree cutting could be 2 player job, so one holds a wood chisel and the other cuts
but really, just multiple hits would be better
i get that jason refuses hp bar for people but things should have durability
as much he adores Rust, he never introduces features from it that actually work, like multiple chops on trees
btw the idea of this small boxes wont work cause the map is still the same with same spawn rates
actually, it would work if the spawn rates are higher so we barely got free tiles and we need to cut our way out to different parts of map
Juniper trees might become a target for griefs but then tinder could just work somewhat more like branches and needles (but respawning faster)
Other than that, we need an universal working curse system
]]>donkey town is a paradise now.
this should tell you how much broken nonsense there is in the core ghameplay.
Put up fences along every grassland ever. This is a game about dealing with griefers over anything else and if you aren't playing solely for that purpose you aren't playing the game right.
No support. Fences only, no need for anything else.
Keeper of the maple grove has a nice ring to it
]]>ignorance is a suicide.
]]>